Starbound

Starbound

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Aurora's SB 1.4 Mod - Without Retexture
   
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20 Oct, 2016 @ 8:23pm
24 Jun, 2019 @ 7:52pm
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Aurora's SB 1.4 Mod - Without Retexture

Description
Read everything carefully, please!
This mod is for the 1.4 version of Starbound.
This mod works off of the distortion ball tech acquired from the outpost.

The mod includes the following functions:
-Sits
-Rotations
-Resizing (with size saving/recalling)
-NoClip
-Target Blink

The keybindings for the functions are:
'Special 1 + jump' to reset scaling/rotation and use the distortion ball.
'Special 1 + up' to toggle no-clip.
'Special 1 + down' to target blink.
'Special 2' + 'walk' to sit or stand (tap to toggle).
*During sit you can move your position like you normally would.​
'Special 2' + 'up' to save a size value
'Special 2' + 'down' to recall a size value
'Special 3 + up/down' to scale player size.
'Special 3 + left/right' to rotate.

Note:
During no-clip mode, holding the 'walk' button will allow you to slow your no-clip to 0.5x speed.
During rotation, you can hold the 'walk' button to slow the rotation speed.
Lastly, you can only save one size value per character.

Also, Animated Mugs are included in the mod.
However, it requires a bit of modding knowledge to create a custom one.
The detailed instructions are in the mod file named: "MugSpawn.txt"

Alternatively, you can spawn in a normal mug by going into the hand crafting menu.
Note: this is a scripted item do not drop this on anyone without the mod!

Please note:
The function keys for the Special 2 and Special 3 were removed in Starbound 1.0.
So I made a patch to put the bindings back in the control menu.
You need to rebind the keys before trying to use the functions.
Also, Special 1 is named "ActivateHeadTech" by default.
Go to the control menu and at the bottom of the player menu the keybindings will be found there.

I will likely be adding more functions to the mod so, suggestions are always welcome.
Also, if any bugs or issues pop up while using the mod, please inform me of the issue.
157 Comments
HAIL CONSUMERISM 28 Nov, 2024 @ 8:24pm 
i am having an error. whenever i try entering ball tech, it just glitches out. I had to uninstall this mod just because it started giving me this error out of the blue. can you please help me?
TheParmesanEnthusiast 9 Jul, 2024 @ 6:44am 
Can someone tell please - is it client-side?
Night 6 Dec, 2021 @ 11:12pm 
Na it completely works with FU, @Spinbow have you gone and binded some keys to special 2 and 3?
IHazBagels  [author] 27 Nov, 2021 @ 8:25pm 
This mod was designed to be compatible with multiplayer servers.
I cannot promise this mod will work with FU due to how large of a mod FU is.
It would not surprise me if this mod and FU have conflicts with each other.
псих 27 Nov, 2021 @ 5:59am 
not working with fu
IHazBagels  [author] 7 Oct, 2021 @ 8:34am 
@Shaymin, I have not released a mod that contains only the retexture.
I do not have plans to make it a separate mod either, sorry.
Shaymin 28 Sep, 2021 @ 6:35pm 
D'you have the opposite of this mod? That is, *only* the retexture?
Chud 24 Sep, 2020 @ 9:54am 
oop *facepalms*
IHazBagels  [author] 22 Sep, 2020 @ 3:21pm 
@enderman0810, as explained in the description: Also, Special 1 is named "ActivateHeadTech" by default. Go to the control menu and at the bottom of the player menu the keybindings will be found there.

The keys are not binded by default and must be set by you.
Chud 18 Sep, 2020 @ 5:47pm 
sorry but i cant use it anymore, i dont have a special one and the other keybinds dont work :(