Portal 2

Portal 2

58 ratings
NextGen - Handheld Relocation 02: Flinging
   
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22 Oct, 2016 @ 2:42pm
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NextGen - Handheld Relocation 02: Flinging

In 1 collection by Pyro-she
NextGen Initiative Collective Assortment (REVIVED)
4 items
Description
Pyroshi Pyrostar here.

So, in the last Chamber you learned the base aspects of the Aperture Science Handhelp Portal Device.

And now you are gonna use that device to transmit Mass and Velocity trough said portals.
In Lamen's terms: Speedy thing goes in, Speedy thing comes out.

In the first part of the chamber you will learn how to apply this concept on both yourself and external objects like Cubes, both in free and timed situations.

Where in the second part you will have to apply your Flinging skills, and your platforming skills learned in the last chamber, to manouver back and forth around a complicated network of flip and angled panels, to eventually reach the exit.

Good luck, and keep testing!


Pyroshi Pyrostar, over and out.
8 Comments
dmuk 30 May, 2020 @ 3:05pm 
Took a while to get back to this one, but gained some skillz along the way - excellent flings!
Fuku Yamama 24 Jun, 2019 @ 8:07pm 
Thanks!
Pyro-she  [author] 26 Oct, 2016 @ 2:46pm 
@lordhood117
I see you figured out my style, as the Base concept of NextGen was in fact centered around the Portal 1 style of instructing, thank you very much for the comment btw :p2cube:
TheLocalTechPriest 26 Oct, 2016 @ 2:34pm 
I understood the concept; it's much like how Portal 1 was structured: simple puzzles to teach the mechanics, followed by a "quiz" or two to get the player to use those mechanics, slowly teaching the player more and more mechanics up to the last moment before the player has to use them to escape death at up to 4000 degrees Kelvin.

Also, regarding the puzzle, I, um, missed a possibility. I overcomplicated things by trying to "thread the needle" between the topmost platform and the wall , when all I needed to do was just go over the freaking platform . My reaction [gph.is]
levi  [author] 26 Oct, 2016 @ 1:59pm 
lordhood117 -

Thank you!

The point of these chambers is that it is like a school textbook; partial hand holding while partial figuring it out for yourself. As such, the last part was meant to be difficult.

Nevertheless, there are more chambers to come. Maybe see if those are more to your liking. On top of that, there is also a chamber before this one if you haven't played it already :csdsmile:
levi  [author] 26 Oct, 2016 @ 1:56pm 
Photonic -


We've hit some bumps in the road, unfortunately. Pyroshi's Steam had a breakdown and he lost all of his chambers >_>. However, 03 is on it's way nevertheless! :csdsmile:

If you follow Pyroshi you should see when it comes out :p
TheLocalTechPriest 26 Oct, 2016 @ 1:26pm 
The concept was good, but the very last part of the final chamber felt like it was virtually impossible to do as there was no area to drop into with enough distance that I could accelerate to a high enough speed to clear the wall blocking the exit .
Rating: 4/10

Note: it's spelled "laymen," not "lamen."