Stellaris

Stellaris

45 ratings
SD's Start with all Ship Types
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.058 KB
31 Oct, 2016 @ 5:23am
21 Jun, 2018 @ 2:39am
15 Change Notes ( view )

Subscribe to download
SD's Start with all Ship Types

In 4 collections by JameJame
SD's Selected Stellaris Solutions
66 items
SD's Selected Stellaris Solutions 2.x
25 items
SD's Selected Stellaris Solutions (2.1.X)
41 items
My Current 2.2 mods temporary
58 items
Description
This is a simple mod that unlocks the Destroyer, Cruiser and Battleship sizes for all empires at the beginning of the game. It does NOT unlock the assembly yards, and it doesn't up the default spaceport, you still have to build those as normal.

It runs as an event on the second day.

The AI gets these too!

Note, this doesn't include Titans. Those are CLEARLY a late game kind of ship since it mounts the big ol' Titan laser things and nothing else can go in that slot so.. Start with All ship Types except one :)

- Magically its compatible with Realistic Ships out of the box :)

-- Updated for 1.4.x
-- Updated for 1.5.x
-- Removed "research complete" message.
-- Adds the stations too, no idea why I didn't think of it before.
-- Updated for 1.8.x :)
-- Updated for 2.0.x :)
21 Comments
Avin 10 Jan @ 2:19pm 
does.. it still work? :)
fatpancake23 17 Apr, 2023 @ 1:32pm 
for what i know it still works which is nice
Hexrome 26 Aug, 2020 @ 2:27pm 
update please
SoulTechnology 30 Oct, 2018 @ 4:55pm 
thuroughly love this mod however it also seems to hand out a small number of other techs at the start (fighters lvl1 and sentinal pojnt defence. for example) which might fuck with balance.

most noteby after the devs finally fixed fighter hit n run AI there pretty effective and giving fighters to battlehsips and spaceports right off the bad tends to be abit OP in my tests. however i dont disagree with ti entirely, maybe make scouts not require any tech and fighters must still be reaserched?

also being a personal fan of enigneering giving people and rng head start on physics based point defence but not engineering based pd is a bit annoying. however i undertsand giving away PD at the start espeshally if fighters are available at start

nearly forgot: not only is it OP as a reaserch skip (imena you get this since you thankfully dint add titans) but it gives acess to other reaserch and acention perks to give players all stations (maybe make it seperate mod?)
jtbush00 4 Jun, 2018 @ 6:39pm 
Can I please get this mod updated
rOy 19 May, 2017 @ 7:32pm 
with a great wish on 1.6 version, please please !!
Xangelo7 30 Apr, 2017 @ 9:26pm 
fix the NSC version pls
Xangelo7 21 Apr, 2017 @ 12:58pm 
nsc version is gone
LiptonDI 21 Apr, 2017 @ 9:52am 
it doesn't work for me only mod that touch ships i have are your better strike craft mod and realistic ships
SEVEN GOON SESH 14 Apr, 2017 @ 2:21am 
NSC compatibility mod is gone. @Salsadoom