Shadowrun Returns

Shadowrun Returns

65 ratings
The Dead Man's Switch - Custom
   
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84.888 MB
11 Nov, 2016 @ 5:04pm
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The Dead Man's Switch - Custom

Description
Reimplemented version of "The Dead Mans Switch Custom Version" by dreamtourist.

Minimally tested.

Credits:
This mod would not be possible without the Gargantuan efforts of these few kind hearted geniuses:
tracker #laptop for The Street Samurai Catalog
tamerlanemohammad for The Magical Tattoos
Muffintruck for The Cybertech

Features:
(Version 1.03)
Uses latest versions of The Street Samurai Catalog, Magical Tattoos, Cybertech.
Adds Datajack when retrieving starter gear if the player has point(s) in Decker/Drone Control (so that you can actually use the Smartlinked guns you may also get)

(Version 1.02)
I forgot to edit the Union stores in the "Digital World" chapter.
T.B. Gruberman now starts sell all SSC weapons right before Mercy Mental run.
Dr. Sara Castle will now start selling Alpha SSC Cyberware & Mid MT Cybertech right before Mercy Mental run.
Eric Mersmann will now start selling +6 SSC clothing right before Mercy Mental run.

(Version 1.01)
Mr. Quoth & Dr. Sara Castle(before Renraku lab&Telestrian runs) now have their cyberware shops divided to 8 each. Vanilla Cyberwares, Magical Tattoos, Cybertech Cyberwares & 5 SSC Cyberwares.
*solves the problem of laggy Cyberware Shop screens.

(Version 1.00)
Jin Parks now sells low level SSC weapons & vanilla smartlink guns
T.B. Gruberman now sells vanilla smartlink guns along with normal ones.
T.B. Gruberman also sells low level SSC weapons & starts to sell all SSC weapons after the Mercy Mental run.

Eric Mersmann now sells SSC clothing, starting with +3.
He starts selling +6 after the Mercy Mental run.
He starts selling +8 & -1dmg before the Renraku secretlab & Telestrian offices runs.

Noog is now able to sell cybertech, but he will only sell Magical Tattoos.
*Magical Tattoos do not require Chi Casting
*Eye slot Magical Tattoos are not sold, as they seem to cause permanent stall during loading.
Dr. Sara Castle now sells Magical Tattoos, SSC Cyberware & Muffintruck's Cybertech.
Dr. Sara Castle will only start selling Alpha SSC Cyberware & Mid MT Cybertech after the Mercy Mental run.
Dr. Sara Castle will start selling Beta SSC Cyberware & High MT Cybertech before the Renraku secretlab & Telestrian offices runs.
Mr. Quoth is the only one that sell Delta SSC Cyberware.
*Cyberware Shop screen can get slightly laggy, as the number of sold items starts to skyrocket.

Your tutorial apartment now comes with access to your stash.
You can get your starter gear from the locker next to your stash.
The gear you get here & at Jake's stash is based on your learned skills.
With the right skills, you can get Smartlink Guns, HealthPacks (Low,Mid&High).
Unfortunately, you won't get any SSC weapons, it's vanilla gear till you reach the Union.
Unless you used an imported character of course.

The number of enemies for all the fights in the Tutorial & Barrens have been increased.
Jake's gear in the Barrens has been upgraded to match his skill set.
I've also added quite a few odds & ends through out the Tutorial, Morgue & Barrens.
Hopefully, those should suffice to see you to the Union safely.
34 Comments
chucktothefuture 9 May, 2019 @ 3:19am 
@chriskuka5 you're an angel
chriskuka5 28 Apr, 2019 @ 4:15am 
I find a solution for the loading issue of The Estate stage. Try the following steps.

1. Unsubscribe the mod.
Don't bother finding UGC. I remove every UGC file but the problem persists.

2. Use another computer to install the game.

3. Launch the game and load the stage on the new computer.
Be sure you haven't used mod on second computer. You should be able to load the stage now.

4. Once successfully load the stage and enter it, save anytime you want in the stage.

5. Mow you can go back to the first computer and successfully load the save inside the stage.

You may subscribe the mod again . Once you successfully enter the stage, the issue of loading stuck is fixed. But it's pointless to resubscribe the mod because all the mod items (e.g. magic tattoo) will not work since the stage.

My guess is that the mod is not compatible with the game starting from The Estate stage. It may be the cause of the loading issue.

Hope this will help!
Majber 23 Jun, 2018 @ 5:41am 
Is it working as intended to the end or its bugged?
FULLMEATALVAPIRE 28 Apr, 2017 @ 6:29pm 
Welcome and it does work up till the estate which is near the end
Gabriel 28 Apr, 2017 @ 5:39pm 
oh finally. i got the vanila game back now. thank you both for the extensive help. too bad the mod didnt work though, i was looking forward to playing it, looks great
FULLMEATALVAPIRE 28 Apr, 2017 @ 5:31pm 
Ah U must restart the game again and try to remove it. if not try reinstalling. Ik one of these worked when I tried
Gabriel 28 Apr, 2017 @ 5:28pm 
yes, all 4 are off, and the option to play in the contents takes me back to the main menu. when trying to remove the custom though i´m getting an error message, unable to remove
FULLMEATALVAPIRE 28 Apr, 2017 @ 3:23pm 
Try going to content and the first few should be The orginal game and an option to play. Also did u make sure all 4 were off?
Gabriel 28 Apr, 2017 @ 12:52pm 
I was able to delete it in-game. but in new game it stull shows as custom and says i am using modified content when i try to launch the campaign
FULLMEATALVAPIRE 28 Apr, 2017 @ 12:04pm 
The game tends to bug out a bit when adding/removeing mods. Download the mod again and remove it in-game by going to "Content" and finding the Custom version (this one). Then unsubscribe In-game (not here). After that, restart the game and do it again but it should either be gone or give an option to remove/delete permanetly