Pirates Vikings & Knights II

Pirates Vikings & Knights II

117 ratings
Lord.B's Shortsword Animations
   
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Categories: Models
File Size
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537.329 KB
13 Nov, 2016 @ 7:37am
28 May, 2017 @ 2:50pm
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Lord.B's Shortsword Animations

Description
I only wanted to move the Shortsword from the middle of the screen, but I basically had to reanimate all the first person animations.

The animations are now more fluid, unique, and most even feature the left hand.
22 Comments
Trinity 13 Oct, 2023 @ 11:35am 
can I use these for my mod? I want to make a version using these animations instead, getting the sword out of my face
is it the same skeleton?
Elfishcosin 12 Sep, 2020 @ 5:34am 
ok
Meth Consumer Enthusiast 22 Sep, 2018 @ 8:27am 
Noice
Xo39uH.LeSa 17 Jul, 2017 @ 2:24pm 
:steamhappy:
KNightIL 26 Mar, 2017 @ 9:49am 
Can you do more animations?
[SPANK] The Infamous Doc Holiday 23 Nov, 2016 @ 9:35pm 
Will you work this up for all steps?
I eat, Jon. it's what I do 22 Nov, 2016 @ 11:45pm 
I'd rate this mod.
Lord Blundernaut  [author] 18 Nov, 2016 @ 11:53am 
Standard smd animations work just fine.

The important thing is to export the mesh as a dmx, that's the only way I've found to stop the model from spazzing out in-game.
DukinglyNukem 18 Nov, 2016 @ 10:33am 
I do it for Garry's mod, would it be the same thing?
DukinglyNukem 18 Nov, 2016 @ 10:32am 
how would you configure a smd animation to the source engine for a weapon for PVKII? :)