Sid Meier's Civilization V

Sid Meier's Civilization V

598 ratings
Religion - Improved Customization
   
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File Size
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1.310 KB
6 Jul, 2012 @ 2:22am
21 Jun, 2013 @ 1:20pm
15 Change Notes ( view )

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Religion - Improved Customization

In 1 collection by BlouBlou
Bloublou's "Religion" Collection
6 items
Description
This mod allow any civilization to choose a bonus belief to give you more choices when you found a new Religion. (Just like the Byzantine). Accordingly, Byzantine civilization's trait has been changed.


Features:
  • Unlock the reserved beliefs slot when founding a religion for every civilizations
  • Theodora's trait have changed to: 'All cities get a Free Shrine. Holy Sites provide 50% more Faith'

Notes:

Compatibility:
  • Requires Gods and Kings Expansion
  • Compatible with Brave New World Expansion
  • Compatible with all official DLC
  • Compatible with Any custom civilization available on the workshop.

IMPORTANT: If you use a custom civ from the workshop, make sure this mod is loaded AFTER the civ. Follow this procedure to do it:
  • Use the in-game GET MOD button.
  • Subcribe to your custom civ mod and wait for download to fully complete.
  • Click the ENABLE button to enable your custom civ mod.
  • Use the in-game GET MOD button.
  • Subcribe to Religion - Improved customization and wait for download to fully complete.
  • Click the ENABLE button to enable Religion - Improved customization.
  • Start a fresh new game from the mod menu.

Other Mods from the same author:
  • You can find all my 'Religion' mods here, along with other collections:
    If you want to rate the mod at the top of the page, it's always appreciated =)

Troubleshooting:
  • Here are the basics if you are a beginner with civ 5 Mods: Mod Install Tutorial [forums.civfanatics.com]
  • If you have a problem with a mod, the first step is always to test the mod alone before reporting any bugs.
  • All mods from all my collections are compatible together.
  • If you have troubles downloading the mod in game, it's a common cache issue, follow these steps to fix it:
    1) Unsubscribe The mod, exit steam and civ 5 completly
    2) empty your mod folder : C:\Documents and Settings\[YOUR USERNAME]\My documents\My Games\Sid Meier's Civilization 5\MODS
    3) Delete the 'Civ5ModsDatabase.db' file located at: C:\Documents and Settings\[YOUR USERNAME]\My documents\My Games\Sid Meier's Civilization 5\cache
    4) Restart steam, subscribe, restart civ 5.
208 Comments
ottmaxval 4 Oct, 2023 @ 6:06am 
For some reason, to me it only works if Byzantium civilization is NOT in the game. Any suggestions?
yanivtal2003 22 Sep, 2023 @ 5:01am 
Regarding BlouBlou's earlier reply;

"There is no load order in civ 5 wich make it harder to make a mod load after another one. just clicking "enable" in the order you want wont do it.

To really do that. You must unsub from your custom civ mod and this mod and wait for them to uninstall and disappear from your list.

After that, Sub to your custom civ mod, let it download and install and then enable it.

Then (and only then) , subscribe to this mod, let it dowlload and install then enable it.

This mod make an update to all "traits" in the XML, if the update is passed before your trait is added to the database it wont be changed."

Yeah everyone, I confirm this works.
Completely uninstall this mod AND your custom civ mods, then reinstall the custom civ mods and finally subscribe to this mod. Blou, thank you for everything.
DDSOIF 19 Nov, 2020 @ 2:05pm 
Can you make this mod compatible with Events and Decisions?
BlouBlou  [author] 8 Oct, 2020 @ 12:25pm 
@A Winged Hussar in Spirit

I think so! you must still download and enabled this mod after downloading and enabling your custom civ, as described in other comment response.
A Winged Hussar in Spirit 26 Sep, 2020 @ 2:25pm 
Will this work for custom civilizations which don't have XML based traits and instead have their traits coded in lua or sql?
TiraboTurbos 15 Jun, 2020 @ 1:19am 
IT WORKED! All I did was unsubscribe to this mod, then resubbed.:cozybethesda:
BlouBlou  [author] 14 Jun, 2020 @ 3:58am 
@Turbotown

Just follow what i explained to mackintosh. And yes it has to be loaded after all your custom civ
TiraboTurbos 14 Jun, 2020 @ 2:07am 
Do we HAVE to uninstall EVERY custom civ first, too?
TiraboTurbos 14 Jun, 2020 @ 2:06am 
So... couldn't we just unsub then resub and it'll work?
BlouBlou  [author] 18 May, 2020 @ 10:50am 
@mackintosh

Nice! hope you enjoy. have a good game :)