Space Engineers

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Sensible Wolves & Spiders Balance
   
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Type: Mod
Mod category: Other
File Size
Posted
Updated
19.104 KB
26 Nov, 2016 @ 4:00pm
6 Mar, 2019 @ 4:25pm
7 Change Notes ( view )

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Sensible Wolves & Spiders Balance

Description
Update: Removed the horrible Yellow-Green reflected light from Earth, its now a barely visible yellow reflected light.
Update: Added SOME uranium back and WindSpeeds similarly to my Bring Back Planetary Uranium mod
Update: Added planet Voxel LOD info from 1.187 major update

Update: minimum and maximum spawn timers have been greatly increased, also Spiders on Titan-like moon have been adjusted where as before they were 'vanilla'.

The wolves and spiders are a little too over powered and spawn too often, too close and too many in my opinion, so this fixes that :D

this mod only affects the wolves and spiders on the Alien and Earth-like planets and the Titan-like moon, modded planets/moons will not be affected

warning: this mod overrides the default animal settings for Alien and Earth-like planets and the Titan-like moon
(no animals have been added to planets and moons that didnt orignally have them)
this mod is now compatible with mods that alter the Mars-like planet, The Moon and Europa-like moon

Earth-like planet:
wolves now spawn less often and in lesser numbers during the day and night, but more so in the night than they do in the day as wolves are mostly nocturnal, they also spawn further away

Alien planet:
spiders now spawn less often and in lesser numbers during the day and night but equal in the day and night, white, green and brown ones during the day, brown and black ones during the night, they also spawn further away

Titan-like moon:
spiders now spawn less often and in lesser numbers during the day and night but slightly greater numbers in the day than the night as it gets very cold at night, green and brown ones during the day, brown and black ones during the night, they also spawn further away, but more often than Alien planet

Timers for Animals on Earth-like and Alien planets are:
Min approx 7.5 minutes
Max approx 15.5 minutes

Timers for Titan-like moon spiders
Min approx 3 minutes
Max approx 7.5 minutes

Insane unbalanced version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1357728504
Popular Discussions View All (1)
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30 Oct, 2017 @ 7:07am
Loot suggestion
Sapioit
34 Comments
Nikolas March  [author] 14 Apr, 2021 @ 3:22pm 
1, not sure, it should mostly work, isnt really needed now, keen fixed this themselves.
2, yes
mLJ 14 Apr, 2021 @ 2:00pm 
1. Does this work with the latest version?
2. Can you add this to an existing world?
I've been looking for something like this for a long time!
Soulsupernova 4 Mar, 2019 @ 4:24pm 
Awesome
Nikolas March  [author] 3 Mar, 2019 @ 5:33pm 
i will be updating more mods in a few hours :)
Soulsupernova 3 Mar, 2019 @ 12:02pm 
This mod breaks the wind turbines in the new survival overhaul causing them to register no wind and generate no power
SwordShaman 5 Dec, 2017 @ 7:57pm 
Understood. If you can't get to it, I understand. Moding does indeed sap a lot of time. Thank you for the consideration, whether you get to it or not. Take care, neighbor.
Nikolas March  [author] 5 Dec, 2017 @ 6:20pm 
vanilla timers are about 1-2 minutes, but they seem to be doubling the time that the files states.... and then sometimes it doesnt, its a little borked, thing is, testing these takes time, and is boring cos i have to actually wait n watch :D
SwordShaman 5 Dec, 2017 @ 3:30pm 
Would you consider putting out a version that increases timers even more? Potentially something along the lines of Min: 30 minutes, Max:60 minutes? The 7.5 and 15.5 you've listed doesn't sound like it's much different than vanilla, though I may be wrong. Thanks for the mod!
Nikolas March  [author] 31 Aug, 2017 @ 12:44pm 
thanks :)
Crazy-Jumper 31 Aug, 2017 @ 9:13am 
it was a good idia bud ya btw your mods are osome