Stellaris

Stellaris

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[DUNE] Colony Structures
   
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27.11.2016 klo 6.52
31.5.2018 klo 21.16
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[DUNE] Colony Structures

Kuvaus
Like my other mod - [DUNE] Windtrap - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=790046890 this one also aimes to expand the possibilities in building your colonies by keeping the vanilla experience as far as possible and to bring some content of one of the most famous scifi game and novel series - DUNE.

3 technologies, 2 building plus upgrades and three ground forces will be added to the game. The buildings and technology icons are scratchmade and heavily ispired by the game DUNE II.

Technologies

Planetary Radar Grid - society/new worlds
"With the colonization of new worlds the observation of the near unknown space becomes more important as we still don't know what lies behind the distant stars."
Prerequisition: New Worlds Protocol
Researchable after the first colony has been founded. Unlocks the Colony Outpost.

Automated Construction Facilities - engineering/materials
"To successfully encounter the new alien threats on the terrestrial scale, we need innovative, automated construction methods to build light and apative combat vehicles."
Prerequisition: Planetary Radar Grid
Unlocks the Light Vehicle Factory and the Combat Vehicle Divison.

Improved Construction Facilities - engineering/materials
"Larger facilities with improved construction protocols will grant us the ability to build lager and more effective combat vehicles"
Prerequisition: Automated Construction Facilities
Unlocks the Heavy Vehicle Factory and the Combat Tank Divison/Sonic Tank Division.

Buildings and Features

Colony Outpost
Prerequisition: Colony Shelter
Planet Sensor Range: +1
Defense Armies: 2
Physics Research: 1

Command Center
Prerequisition: Colony Outpost, Planetray Administration
Planet Sensor Range: +2
Defense Armies: 2
Physics Research: 2
Army Damage: +10%

Light Vehicle Factory
Prerequisition: Colony Outpost
Engineering Research: +2
Constructs the Combat Vehicle Division.

Heavy Vehicle Factory
Prerequisition: Light Vehicle Factory, Planetray Administration
Engineering Research: +3
Constructs the Combat Vehicle Division, the Combat Tank Division and the Sonic Tank Division.

Although the militaristic governments have a slight advantage in researching the Vehicle Factories, the Missle Tank Division, a strong defensive unit, can only be trained by pacifistic empires. On the others side the Combat Tank Division is not available for them.

COMPATIBILITY
No vanilla files modified.

LANGUAGE SUPPORT
english, german

FUTURE PROJECTS
Bringing the Spice Melange to the game.
45 kommenttia
Link3000XD 2.4.2022 klo 0.58 
does this get updated thooo
Proxy 1.4.2022 klo 15.23 
to add the resource you the resource patch
Panzerfanlol 15.1.2022 klo 4.04 
super excited for when you add the spice melange to the game
Link3000XD 30.5.2021 klo 12.20 
hm i wonder, im currently trying to finding out from which mod i was able to research "spice". was it from this one?
Blazingdevil 28.11.2020 klo 23.49 
please update
Fallen Angel 17.3.2020 klo 12.28 
any chance your thinking of making the dune worms one of the naitive lifeforms on planet and make some technology and or building that can profit from hunting them clearing the tile ?
Hugh 28.5.2019 klo 9.18 
Does this mod work on the newest version of Stellaris?
Stellaneers 23.5.2019 klo 2.26 
neat
RogerMurdock  [tekijä] 30.3.2018 klo 1.07 
@tolaburke: good idea. I'm currently working on it ;)
tolaburke 22.3.2018 klo 21.50 
It'd be interesting if these buildings provided some Defence Armies. I mean, they're basically a variant of the Stronghold/Fortress.

Just minor musing.