Stellaris
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[DUNE] Colony Structures
   
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2016年11月27日 6時52分
2018年5月31日 21時16分
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[DUNE] Colony Structures

解説
Like my other mod - [DUNE] Windtrap - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=790046890 this one also aimes to expand the possibilities in building your colonies by keeping the vanilla experience as far as possible and to bring some content of one of the most famous scifi game and novel series - DUNE.

3 technologies, 2 building plus upgrades and three ground forces will be added to the game. The buildings and technology icons are scratchmade and heavily ispired by the game DUNE II.

Technologies

Planetary Radar Grid - society/new worlds
"With the colonization of new worlds the observation of the near unknown space becomes more important as we still don't know what lies behind the distant stars."
Prerequisition: New Worlds Protocol
Researchable after the first colony has been founded. Unlocks the Colony Outpost.

Automated Construction Facilities - engineering/materials
"To successfully encounter the new alien threats on the terrestrial scale, we need innovative, automated construction methods to build light and apative combat vehicles."
Prerequisition: Planetary Radar Grid
Unlocks the Light Vehicle Factory and the Combat Vehicle Divison.

Improved Construction Facilities - engineering/materials
"Larger facilities with improved construction protocols will grant us the ability to build lager and more effective combat vehicles"
Prerequisition: Automated Construction Facilities
Unlocks the Heavy Vehicle Factory and the Combat Tank Divison/Sonic Tank Division.

Buildings and Features

Colony Outpost
Prerequisition: Colony Shelter
Planet Sensor Range: +1
Defense Armies: 2
Physics Research: 1

Command Center
Prerequisition: Colony Outpost, Planetray Administration
Planet Sensor Range: +2
Defense Armies: 2
Physics Research: 2
Army Damage: +10%

Light Vehicle Factory
Prerequisition: Colony Outpost
Engineering Research: +2
Constructs the Combat Vehicle Division.

Heavy Vehicle Factory
Prerequisition: Light Vehicle Factory, Planetray Administration
Engineering Research: +3
Constructs the Combat Vehicle Division, the Combat Tank Division and the Sonic Tank Division.

Although the militaristic governments have a slight advantage in researching the Vehicle Factories, the Missle Tank Division, a strong defensive unit, can only be trained by pacifistic empires. On the others side the Combat Tank Division is not available for them.

COMPATIBILITY
No vanilla files modified.

LANGUAGE SUPPORT
english, german

FUTURE PROJECTS
Bringing the Spice Melange to the game.
45 件のコメント
Link3000XD 2022年4月2日 0時58分 
does this get updated thooo
Proxy 2022年4月1日 15時23分 
to add the resource you the resource patch
Panzerfanlol 2022年1月15日 4時04分 
super excited for when you add the spice melange to the game
Link3000XD 2021年5月30日 12時20分 
hm i wonder, im currently trying to finding out from which mod i was able to research "spice". was it from this one?
Blazingdevil 2020年11月28日 23時49分 
please update
Fallen Angel 2020年3月17日 12時28分 
any chance your thinking of making the dune worms one of the naitive lifeforms on planet and make some technology and or building that can profit from hunting them clearing the tile ?
Hugh 2019年5月28日 9時18分 
Does this mod work on the newest version of Stellaris?
Stellaneers 2019年5月23日 2時26分 
neat
RogerMurdock  [作成者] 2018年3月30日 1時07分 
@tolaburke: good idea. I'm currently working on it ;)
tolaburke 2018年3月22日 21時50分 
It'd be interesting if these buildings provided some Defence Armies. I mean, they're basically a variant of the Stronghold/Fortress.

Just minor musing.