Space Engineers

Space Engineers

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Venator SD (classic preservation)
   
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Type: Blueprint
File Size
Posted
721.925 KB
30 Nov, 2016 @ 5:33pm
1 Change Note ( view )

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Venator SD (classic preservation)

Description
This is a preservation/conservation of a design that only a handful of people have ever seen *cough* 40,000 *cough*.

There were a constant stream of people complaining of not being able to open the file. I didn't want to have anything to do with it, so I just tried to explain how loading legacy maps was done and tried to wash my hands of it. (I had loaded it before and helped someone else try to overhaul it...) I came across a symmetry issue during that re-build but then it wasn't my project so I didn't really investigate.

Since there's such a demand and I'm the only person, it seems, who has the goods, I finally gave in and set about to
preserve this stupid Star Wars based ship. Yeah, I'm working on an Arcadia but then Harlock is still kinda fresh while Star Wars is due to fade...

When I got into it I found that about a 3rd of the starboard side was short by about a block, and the symmetry was very messy in that section of the ship. So I ended up doing an insanely complex day-long project to re-align the hull in order to restore symmetry. The ship should be 95% correct at this point to the original intent. That's not what I wanted but it's done and the thing's ready. I also did a half-___ed attempt to replace the missing ladders, which had to be removed during file recovery.

Original post: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=190276838


WARNING: Dire thruster dammage issues, a handful of internal thrusters were removed during conservation.
6 Comments
tatotot 24 Dec, 2017 @ 4:50pm 
I always come bakc to here to just see if you ever fixed the name of this ship class :L
agrimes  [author] 3 Sep, 2017 @ 2:28pm 
yeah, says the guy with the 200k block monster. =P Dude, this thing is basically a re-publish of a 2013 vintage design, it's missing one of the refineries and a few blocks off the starboard side.. oh well.. I was just doing a community service by making this available when otherwise it would have been sealed in a "thin map has been corrupted" error...
tatotot 3 Sep, 2017 @ 12:56pm 
small ship
dk27552872 2 Dec, 2016 @ 4:43pm 
interesting, I thought ladders used the same id as passages.
agrimes  [author] 2 Dec, 2016 @ 4:14pm 
I am not extracting blueprints, I load the map in it's complete original form. There are exactly two things which I cannot load from maps of this vintage: 1. Ladders. 2. Container and charactor inventories. The game actually has incredibly good support for its legacy formats. The map started out at around 32MB, on re-saving in the new format, it shrank to 8mb.. I have a custom C# tool that removes the ladders and all dammage records from the files (it welds everything perfectly), and other detritus such as explicit nulls, corrects a few easy things such as asteroid records... Usually the map will still fail to load at which point I use notepad++ to hunt and destroy all "inventory Item" records, this map had only che charactor inventory, From there I've not yet found a map that will not load using these techniques. Some maps are compressed and have to be unpacked before repair but the 7zip works just fine.
dk27552872 2 Dec, 2016 @ 3:41pm 
How are you extracting the blue print from really old maps? The old maps seem to use integers, and the current sector stuff looks like it uses floating point, so the current SEToolBox fails to load.