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Thanks for the feedback, I will check it out :)
I also added a "Skip Cutscene" function by pressing X or ESC during a cutscene, so if you dont want to skip the whole intro dialogue, now you can.
I'm having quite the mixed feelings about the whole Slime event though, I feel like I should progress the game by just making it hostile so that "dad" gets injured and sends you off to some quest :P
Thanks for the bug report though, much appreciated.
Only bug so far is I threw the stick for the slime, and then I talked to the guy and he said he was going back in the house and the game froze for eternity... but it's a work in progress, I'm sure that'll get fixed and it won't deter me. :D
At any rate I love the layouts of your maps, and I shall continue to keep an eye on your lovely project. Don't give up! :D