RPG Maker VX Ace

RPG Maker VX Ace

Zimanta's Quest
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Update: 6 Aug, 2017 @ 10:15am

- Slime Boss added (Might scale him later)
- Secret Boss of a scrapped image that a friend sent me
- Fixed 99% of all the bugs with the "Stick" Item.

Update: 2 Aug, 2017 @ 9:46am

- 2 New Puzzles.
- Added Mystic Sanctum (very early development)

Update: 1 Aug, 2017 @ 11:20am

-Removed the Level and XP system
-Difficulty Tweaks
-Made learning spells through interactions
-Added more weapons and armour

Update: 31 Jul, 2017 @ 1:59pm

-Created Story Quest
-New Mystical Forest

Update: 24 Jul, 2017 @ 11:37am

I kind of quit on the development on this game, but I havent quit entirely.
This took way more time than expected.

-Combined the 4 Foresty Areas, The big ass waterfall and the beach into one playable area!
-Fixed slime event glitch where you could "escape" by going back through the door and glitch the event.

Update: 10 Feb, 2017 @ 3:39pm

Nothing new to the game other than bug fixes.
- Fixed hero sprite behind door, during Dad n' Slime event.
- Fixed Cutscene Script (man this was a pain ;-;)

Thanks for the feedback @clarissab98!

Update: 9 Feb, 2017 @ 9:44am

A super long break including a vacation as I mentioned earlier. I lost the spark for a while, but I might continue some more. I really want more feedback on how things work and if people like it or not.

- Fixed Event Bug when standing on the left side of Dad it freezes the game.
- Added Skip Cutscene function (Skip with X or ESC)

Thanks for the feedback @Bart Simpson

Update: 14 Dec, 2016 @ 7:41pm

Took ages creating this next event. ;-;
Also had a little break.

Added slime interaction event upon going downstairs.
(I have mixed feelings about this, so I might remove it to develop plot better)

Update: 12 Dec, 2016 @ 1:51pm

Added an intro-dream upon creating New Game.
^thats about it for this update.
That shit took ages to make.

Update: 11 Dec, 2016 @ 11:54am

Changed HP Bar Graphics.
Added Enemy HP Bars.
Made the world a little more lively.
Forgot to fix a Stair Glitch