Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The automatic version has been vastly simplified now.
The funnel pulls up the cube until it cuts the laser.
The laser catcher is conected to an INVERTER.
The output of the inverter is connected to a HOLD gate.
The relay of the hold gate now has the same function as the button of the manual version (where you step on).
Additionally the relay is connected to the funnel of the timer and deactivates it, so the cube drops again.
The button of the timer is connected to the angled plate of the hold gate.
Pretty complicated huh? :-/
Added an automatic (timer controlled) sequencer.
I will use that one in the demo map.