Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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AoR system units
   
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Tags: mod, Units
File Size
Posted
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135.926 MB
16 Dec, 2016 @ 11:46am
12 Nov, 2021 @ 3:17pm
24 Change Notes ( view )

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AoR system units

In 1 collection by Andrew Boyarsky
S.P.Q.R
31 items
Description
Update: 27.10.2019 New unit “Tarentinoi Thorakitai “ has been added.
Hello everyone! I am happy to present to you my brand new units pack. This mod adds an additional 32 new units to the game. These units are based in the AOR system (Area of Recruitment) and can be recruited by many different factions, but only in the region of their historical homelands. As a huge fan of "Europa Barbarorum", "RS II" and “Rome Total Realism” mods, I have taken all the names and descriptions of the units from these mods. Each unit has been carefully researched and it is historically accurate.
The stats of the units are balanced and adapted to the vanilla units roster and my previous units mods.

Units currently in this mod:

Thraikoi Sicaphoroi (recruited from Thracian area by: Thracians, Greeks, Successors kingdoms, Pontic, Galatians and Tylis) Custom battle: Odryssia

Aetolioi Hippeis (recruited from Hellenic area by: Greeks, Successors kingdoms, Pontic, Romans, Sparta and Massilia) Custom battle: Epirus

Aetolioi Peltastai (recruited from Hellenic area by: Greeks, Successors kingdoms, Pontic, Romans, Sparta and Massilia) Custom battle: Epirus

Tarentinoi Hoplitai (recruited from Hellenic area by: Greeks, Sparta, Carthage and Massilia) Custom battle: Sparta, Syracuse, Epirus

Legio Linteati (recruited from Italian area by: Romans) Custom battle: Rome

Mamertines (recruited from Italian area by: Romans, Athens, Syracuse and Epirus) Custom battle: Rome, Syracuse

Cohors I Campanorum voluntariorum (recruited from Italian area by: Romans) This unit replaces Legio Linteati and Mamertines, after researching the technology "Cohort Organization". Custom battle: Rome

Italic Skimishers (recruited from Italian area by: Romans, Greeks, Etruscan, Carthage, Massilia, ) Custom battle: Rome, Etruscan

Apulian Extraordinarii (recruited from Italian area by: Greeks, Etruscan, Carthage, Massilia) Custom battle: Etruscan

Pedites Italiotae (recruited from Italian area by: Greeks, Macedon, Etruscan, Carthage, Massilia) Custom battle: Etruscan

Veneti spearmen (recruited from Celtic area by: Illyrians and Veneti) Custom battle: Veneti

Dardanioi Epilektoi (recruited from Illyrian area by: Illyrians, Macedon, Thracians, Epirus) Custom battle: Ardiaei

Scordisci Spatharoi (recruited from Celtic area by: Illyrians, Balkan celts, Dacian) Custom battle: Scordisci

Illyrioi Pelekophoroi (recruited from Illyrian area by: Illyrians, Balkan celts) Custom battle: Ardiaei

Lapode Spatharoi (recruited from Illyrian area by: Illyrians, Balkan celts) Custom battle: Ardiaei

Breuci Toxotai (recruited by: Illyrians, Balkan celts) Custom battle: Ardiaei

Ueragris (recruited from Gallic area by: Gallic, Celts, Galatians, Belgae, Briton, Boii) Custom battle: Arverni

Insubres Batoroas (recruited from Celtic area by: Gallic, Celts, Carthage, Belgae, Boii) Custom battle: Boii, Insubres

Gaiseredoi (recruited from Celtic area by: Gallic, Celts, Carthage, Belgae, Briton, Boii, Romans) Custom battle: Boii, Rome, Arverni

Raethi Teceitoi (recruited from Raetia et Noricum area by: Gallic, Celts, Carthage, Belgae, Boii) Custom battle: Boii, Raeti

Uisusparos Kingetoi (recruited from Celtic area by: Gallic, Celts, Carthage, Belgae, Briton, Boii) Custom battle: Boii, Arverni

Markomanni Speutagardaz (recruited from Germanic area by: Germans) Custom battle: Marcomanni, Suebi

Herusku Druhtinaz (recruited from Germanic area by: Germans, Celtogermans ) Custom battle: Suebi

Quaddi Dugunthiz (recruited from Germanic area by: Germans) Custom battle: Suebi

Suiones Akwinaz (recruited from Germanic area by: Germans, Celtogermans ) Custom battle: Suebi

Iudaioi Taxeis (recruited from Arabian area by: Ptolemaic, Seleucid, emp Iudea, Nabatea, Saba) Custom battle: Seleucid, Ptolemaic

Massaloi Legeonarioi (recruited from Celtic area by: Massilia) Custom battle: Massilia

Abbir Ezra'him (Sabean Medium Cavalry) (recruited from Arabian area by: Arabians, Parthians, Bactria, Ptolemaic, Seleucid, Aethiopians, African) Custom battle: Gerrhaea, Mascat, Qidri, Saba, Himyar

Nubiaioi Epilektoi (recruited from Phazania Libue Aithiops area by: Aethiopians, African, Arabians, Carthaginian, Ptolemaic, Seleucid, Numidians) Custom battle: Axum, Blemmyes, Meroe

Arabian Swordsmen (recruited by: Arabians) Custom battle: Gerrhaea, Mascat, Qidri, Saba, Himyar

Phrygian infantry (recruited from Assyrian area by: Bithynia, Caucasian, Galatians, Pontic, Pergamon, Persian, Cimmerian, Colchis, Greek minor, Parthian, Seleucid, Tylis, Thracians, Cappadocia) Custom battle: Bithynia, Cappadocia, Pontus

Bruttioi hastati (recruited from Italian area by: Syracuse, Carthage and Epirus) Custom battle: Epirus, Syracuse

Samnite spearmen (recruited from Italian area by: Italian factions, Carthage and Epirus) Custom battle: Epirus, Carthage

Tarentinoi Thorakitai (recruited from Hellenic area by: Greeks, Successors kingdoms, Pontic, Carthage, Sparta and Massilia) Custom battle: Epirus, Syracuse,

Units will also be available to factions in custom battles.
To access certain units, you will need to play as non vanilla factions which is possible using this mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1338161164


Compatibility: This mod will not works correctly with mods that change the AOR system in startpost such as Radious or DEI

Credits and thanks:
______________________________________________
Kaziel, for great models of equipment and regimentals

Germans are coming's, for excellent models of armor and linothorax

I want to thank WaffleTaffle for his help in translating the description into English
______________________________________________

(SAVE GAME COMPATIBLE)

If you enjoy my mod PLEASE RATE IT!

All feedback is greatly appreciated.
120 Comments
Fallen Angel 13 Nov, 2024 @ 3:15am 
does greeks include all greek faction also those playable with unlock factions mod?
if not can you add them to those?
DmitriyAgra 30 Aug, 2024 @ 10:41am 
Хоть что-то, так они вообще ни на каком не отображаются, просто пусто
Andrew Boyarsky  [author] 30 Aug, 2024 @ 6:24am 
У меня в мастерской есть переводчик на русский язык моих модов, но названия юнитов будут на английском.
DmitriyAgra 28 Aug, 2024 @ 10:07am 
Будут ли названия отображаться при игре на русском языке?
Andrew Boyarsky  [author] 10 Aug, 2024 @ 7:52am 
Thanks for your feedback
Pontifex 5 Aug, 2024 @ 8:41pm 
This is a really well made mod, just want to hand you props for taking the time to make it. Gave you a steam award too :steamthumbsup:
Andrew Boyarsky  [author] 13 Nov, 2022 @ 7:02am 
This will destroy the whole concept of this mod. You can do it by yourself if you edit the file main_units_tables
Κωνσταντῖνος XI 12 Nov, 2022 @ 11:08am 
Can you add them in the main Campaign as normal Units, without AoR ?
IlGuiscardo 17 Jan, 2022 @ 4:32am 
I understand, let me explain the desire of me and another friend: we would like a mod with an AOR system, because with that is possible to recruit the units of the faction u conquered (auxiliares) and maybe, more unit for all factions, especially italic tribes... the problem of Rome is to give units only to the main factions, and the game result very poor cause of that. if u can do a thing like that it would be very cool! thank u for ur work!
Andrew Boyarsky  [author] 16 Jan, 2022 @ 7:05am 
For the RoR campaign, I have another mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1476871269
This one is for the main campaign.