Stellaris

Stellaris

62 ratings
Battlectar Galactica: Colonial space
   
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17 Dec, 2016 @ 7:40am
24 Feb, 2018 @ 5:16am
7 Change Notes ( view )

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Battlectar Galactica: Colonial space

Description
Mod that adds Cyrranus system with unique planet modifiers from famous Battlestar Galactica 2003 reboot. Build your own 12 colonies of Kobol, draw your own Red Line!

You would get 4 ingame systems to represent binary/binary Cyrranus system with 12 habitable planets, 1 habitable moon and 1 terraformable planet. This mod also adds Kobol, New Caprica and several other systems inside Colonial space mentioned during TV series, Blood and Chrome and webisodes. Last, but not least, this mod adds some custom systems to complete colonial space neighborhood.

This mod gives player gameplay advantage, so I would recommend starting with higher number of Advanced AI to match your power. I would recommend playing with Continental preference. Since 2.0 use at least 1.0 hyperlane density to avoid spawn problems.

List of main colonies avalable:

Helios Alpha:
Picon - ocean world
Caprica - continental world (binary with Gemenon)
Gemenon - arid world (starting planet, first colony)
Tauron - arid world (increased habitability)

Helios Beta:
Leonis - gaia world
Pallas - barren world, could be changed to dry climate planet via anomaly event (one of "Outer" colonies)
Vigon - ocean world
Hibernia (moon) - tundra world (one of "Outer" colonies)

Helios Delta:
Canceron - gaia world (shares orbit with Hiesta and Aerilon)
Aerilon - continental world (shares orbit with Hiesta and Canceron)
Aquaria - arctic world (increased habitability)

Helios Gamma:
Libran - tropical world
Scorpia - tropical world (build your shipyards here ;-) )
Sagittaron - alpine world (increased habitability)

Unfortunately we have only several official names outside Cyrannus, all secondary system planet names are following canon naming traditions. It is mostly ancient Greek and Roman names. Some of them are tied by its meaning with astronomical bodies, some of them tied by geographical positon, some of them just great sounding and follow "theme". Also continiued canon tradition to name Stars "Helios Greek#" and tied it to Colonial sector designation.


24.02.2018. "2.0.x Stellar fail" update

1) Due to unknown parameters for starbase construction req. and 2% research debuff per outpost:
Removed following systems - 3 Brown dwarf (Colossi), Ragnar, Marathon.
2) Added Ragnar back to Helios Delta.
3) Zeus now would always spawn with energy and minerals deposits.
4) Troy now would always spawn with minerals, teldar and garanthium ore deposits.
5) Ragnar now would always spawn with energy and engos vapor deposits.
6) Corrected typo: Heras moon called Eubora instead of Euboea.



Credits:
For more legacy update notes see steam change log.
Special thanks to Patchouli for her fix in my absence.
If you want to copy/modify this mod please link original author and workshop page.
108 Comments
Rastro 15 Jan, 2023 @ 7:25am 
@devilking1994 have some shameless self promotion

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1596255901
DevilKing1994 13 Jan, 2023 @ 1:30am 
Sad to see this hasn't been updated

I'd love to see a full recreation of the Colonials home system
hexosecurity319 2 Dec, 2022 @ 11:21am 
This mod is still good.
But I noticed theres no Kobol nor Old Earth.
Novus_ 13 Apr, 2021 @ 10:23am 
It works fine besides not spawning Helios Delta for me, still the best Cyrannus mod out there...
DevilKing1994 10 May, 2019 @ 11:13am 
Any chance of this having an update one day?
Rastro 1 Mar, 2019 @ 5:27am 
@wolfgirl360
I made a poor replacement of it, or place holder if you refer

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1596255901
wolfgirl360 28 Feb, 2019 @ 4:48pm 
i miss this mod
RedRapture 7 Jan, 2019 @ 11:30pm 
@Yakez

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=836418352

Use mine as a base for yours. It has working dual binary systems and Ragnar, along with Kobol and New Caprica. The rest of the sector was taken out and some planets were changed around a bit, but it works well.
LogosDistributing 7 Jan, 2019 @ 9:05pm 
Hope this gets updated....one of the best system mods Ive ever had the pleasure to play on so thank you for your work!
117Jorn 26 Dec, 2018 @ 11:57am 
Can't wait until this mod is playable again :D