Space Engineers

Space Engineers

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Proteus Exploration Vessel (S/R 105) - Update - Vanilla (No Mods, No Rotors, No Pistons)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
1.239 MB
20 Dec, 2016 @ 8:29am
1 Feb, 2018 @ 4:25pm
32 Change Notes ( view )

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Proteus Exploration Vessel (S/R 105) - Update - Vanilla (No Mods, No Rotors, No Pistons)

Description
Proteus Exploration Vessel (S/R 105) version 3.0 update
Exploration Ship - Vanilla (No Mods, No Rotors, No Pistons)
Civilian - Large Scout or Medium Transport Class Ship
Aprox 8.5 mil kg (8,500 tonnes) unloaded
Approx 8,500 blocks (without attached craft)
Recommend Hydrogen Efficiency Mod for practical use on Earth like planet.

/////// still needs a little more detail work \\\\\\\\
= Features =
Bridge & Forward Blast Shield
Engineering & Control Room
Main Airlocks and Docking Ports
Main Medical Bay, x8 Cryo Pods
Jump Drive Range 1,000+ Km
Hangar Bay & Internal Bay
Garage Bay and Ramp
Reactor Rooms
Defensive Top Turrets (not heavily armed)
Point Defense and Security Turrets
Upper Cargo Deck & access to upper landing pads
Mixed Heavy Armor reinforcement (deck plates, partial frame work, etc etc)
Hull is mostly light armor

========================

The Proteus class is similar too but much smaller than the Prometheus class, intended to be more practical (less luxury yaht) to better support survey missions and industrial or mining operations, as well as perform planetary system exploration and scouting roles.

Doors https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=416932930&searchtext=whip+script
Horizon https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=713653017&searc
LCD https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=822950976
17 Comments
RogueDelta  [author] 1 Feb, 2018 @ 4:27pm 
Updated photo gallery
RogueDelta  [author] 31 Jan, 2018 @ 2:00am 
I've added an updated version, no VTOL naccelles anymore (locked now), removed all pistons and rotors as well as attached sub grids. Multiplayer server friendly, though without hydrogen efficiency mod the fuel doesn't last long, and it's a bit underpowered in 1.0 G or higher gravity and may not land or take off if fully loaded with cargo.
CTH2004 26 Jan, 2018 @ 4:05pm 
Yep, it sure is!
RogueDelta  [author] 24 Jan, 2018 @ 9:06am 
I need to work on an updated version, so many block changes, and the signs were apparently changed after it was created so now there upside down, well it is beta.
CTH2004 21 Jan, 2018 @ 6:37pm 
NICE!
CPU Reaper Heart 22 Dec, 2016 @ 7:30am 
Could of but peeps like heroic self sacrifice in there movies and it would need much more to be a exploration vessel like rovers and drones even a fighter or two, but these sci-fi movies are unrealistic sadly.
RogueDelta  [author] 21 Dec, 2016 @ 10:48pm 
Or they could have crashed Vickers shuttle into the builder ship instead.
RogueDelta  [author] 21 Dec, 2016 @ 10:47pm 
They would have also deployed a plethora of satellites to scan the planet, any or all could have been crashed into the builder ship as orbital projectiles.
RogueDelta  [author] 21 Dec, 2016 @ 10:45pm 
The other issues are related to proportions and block sizes, such as I can't really make the hangar openings bigger without using mods, will be 4 blocks in one dimension or another. And the Prometheus strangely only carried one shuttle or flight capable attached craft, there were no extra pilots or dropships or smaller scouting ships that could fly, which would make searching a whole planet take months or years with one ship, inneficient in the extreme.
CPU Reaper Heart 21 Dec, 2016 @ 12:16pm 
I noticed that in the movie too ... weird, well it doesn't need to be 4x but more on 1.5 - 2x would be more manageable and more performance friendly then real size, so a Prometheus of proteus size would be very acceptable especially with the detail you put into proteus.