XCOM 2
25 ratings
Game Of The Week
   
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12.240 MB
22 Dec, 2016 @ 10:00am
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Game Of The Week

Description
The ultimate Achievement.

"Kill 3 Rulers + 1 Avatar, complete 5 Story missions (+ Avenger Defense + all active Alien Facilities) within 7/10 days before August." (Rookie, Veteran)

Commander: 10/15, September
Legendary: 15/20, October

50 Points for completing the Achievement. 10 Points for Avenger Defense, having no Facilities online and completing it in the shorter timeframe each, up to 20 points for each day completed earlier than the expiration date.

Concept and art assets: Zyxpsilon
Coding: robojumper
17 Comments
Zyxpsilon  [author] 25 Jul, 2017 @ 7:18pm 
You'll get more details about the whole strategy involved by having a read in the other GOTM version (for LW2). Gameplay principles are nearly the same except for the "calendar" cycles.
thinkbomb 25 Jul, 2017 @ 1:22pm 
so ... i'm late to the party here. ... could someone explain what this mod actually is? :o
Zyxpsilon  [author] 13 Jun, 2017 @ 10:10pm 
Game of the Month (for LW2).. has just been released! :)
Zyxpsilon  [author] 23 Jan, 2017 @ 8:48pm 
Simply because the Brutal Gameplay Scale given by LW2.. the built-in timing (Monthly schedules) aren't achievable at this point.
We'll possibly create a dedicated version -- but i will have to first extensively test various conditions to push minimally rational estimates into it.

Dunno yet when though. :)
marshmallow justice 23 Jan, 2017 @ 7:53pm 
why does Deacon's new list say Game of the Week is incompatible, but the Mod Achievement System itself works fine? I've installed all 4 of the MAS things, and all the UI pops up / I got achievements in game
Cynder 29 Dec, 2016 @ 3:11pm 
I am continualy amazed at the skill of the modding community, it almost makes me want to try XCOM 2 modding again, almost.
Zyxpsilon  [author] 22 Dec, 2016 @ 8:29pm 
Cheating??
Well, look no further than the snapshots right & left of the "Monthly Report" after my Promo--Video above. ;)
Having done that game on Legendary in late March & still win?
No offense to our dear co-developper RoboJumper.. but i'm pretty sure there was some wicked console tricks involved! :D
Which is quite hilarious nonetheless. But, there's ONE challenge *i* just couldn't tackle -- being skilled enough to create the magic code for this whole stuff.
Ser Lancelot 22 Dec, 2016 @ 6:18pm 
True. Sad, but true. Definitely ain't going to be me! :steamfacepalm:
robojumper  [author] 22 Dec, 2016 @ 6:03pm 
@Ser Lancelot
Is that really an issue though? If people want to cheat, they're going to anyways.
Ser Lancelot 22 Dec, 2016 @ 5:45pm 
I just realized something that someone might simply circumvent this by going to the .ini and setting a very early start date. Hell, they could even start a year earlier. Perhaps it can be fixed by establishing a hard number of days required instead of a target date. Just a thought.