Space Engineers

Space Engineers

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Confessions of the Goetri - Modlist
   
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Description
This collection is the masterlist of mods for ships in the Confessions of the Goetri universe. I tried to minimize the use of mods as much as possible, while maintaining the original ideas of movement, weapons, and immersion.

Ships from both System: Hostile and The Andromeda Anomaly will be included. All ships will be 1:1 scale, and are modular to keep faction designs consistent. A world file will be included with these modules so that you can create your own ships based on the various factions of the universe.

--------------------------------------------------

- FACTIONS -
Milky Way

Alliance of the Outer Arm:
ZDV - Zaahl Dominion
VST - Velgeshi Technocracy
GRN - Gorathian Republics
DDF - Draaken States
PRF - Faeliya People's Republic
FRM - Faeliya Rebel Movement
ULM - Ulvaren Monarchy

United Colonies of Earth:
UCDF - United Colonies Defense Force
ISE - Independent States of Elysium

Independent:
LCI - LeConte Industries
FCDF - Free Colonies Defense Force
MED - Medical

Extra-galactic:
AXX - The Armathi
----------
Andromeda:

SHN - Serran Home Navy
ARN - Aldreck Royal Navy

(WIP, more to come in the future)
Items (76)
!!!!!MORE BLOCKS !!!!!! no dlc needed
Created by MrocznyGaming
I created a mod that adds new blocks to the game from MK2 to MK5 Battery MK2-MK5 Cargo MK2-MK5 Tank O2/H2 MK2-MK5 Thusters MK2-MK5 Jump Drive MK2-MK5 Wind Turbine MK2-MK5 Generator O2/H2 MK2-MK5 HydrogenEngine MK2-MK5 Gyroscope MK2-MK5 Speed Module MK2-MK5...
(THYA) Shield HUD Graphics Pack 1%
Created by Perdurable
Finally a 0-100% LCD Shield HUD Display with 1% intervals. What exactly is this? This is a 303 images shield bar that will be displayed on a LCD by our ingame script for programming blocks to show you the % of your ships remaining energy shields along with...
(THYA) Shield HUD Script
Created by Perdurable
<<Current Script Version 1.7.6b April 2025>> This script displays your ships shields as a % and/or visual bar to an LCD display. It works with both DarkStar's Defense Shield Mod and Cython's Energy Shields. It is VERY easy to edit/customize and will soon h...
3D Ship Projection
Created by Georgik
CAUTION: Use at your own risk! Never use it on public servers! Heavy performance impact! ======================================================================== Text surfaces support added. Keep in mind the script was not originally written to support thi...
Animation Engine
Created by Math
This a scripting language for SE that allows modders to create block animations with relative ease, no C# knowledge required. This is not a mod, its more of a framework for modders If you run into any bugs or missing features please request them on the dis...
AQD - Airlock Connectors
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds airlock connectors in two sizes to the game. Airlock connectors can be used to create airtight connections bet...
AQD - Armor Expansion
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 2.1 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a number of new armor blocks to the game. They are all available in light / heavy and large / small variation ...
AQD - Armored Thrusters
Created by enenra
Current version: 0.8e Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a complete set of armored thrusters to the game. While it's certainly not the first mod of its kind, a lot of armored thruster mods seem to b...
AQD - Banner LCDs
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1c Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds several "Banner LCD" blocks, which are essentially transparent LCDs. However, they have no frame and can only...
AQD - Combat Balance
Created by enenra
Current version: 1.0 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod rebalances various aspects of combat in SE. Armor health as well as block health in general is buffed and the various weapons are brought more in l...
AQD - Combat Balance - Core
Created by enenra
Current version: 1.1a Please refer to the changelog for patch notes. This is the core mod of the AQD - Combat Balance modpack. https://i.imgur.com/cdhLXnQ.png This mod rebalances various aspects of combat in SE. Armor health as well as block health in gene...
AQD - Computer Voice Lines
Created by enenra
Current version: 1.3 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png "Offering emotional support." This is a small mod adding a number of computer voice lines to the selection of the sound block. You can use these to have you...
AQD - Concrete
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 2.0b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a full set of concrete and reinforced concrete blocks to the game. These use the Concrete Skin textures but a...
AQD - Conveyor Expansion
Created by enenra
Current version: 2.1d Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds several new conveyor tube shapes, as well as armored versions of all conveyor tubes to the game, allowing you more freedom when designing you...
AQD - Conveyored Pipes
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.0 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This is a very small mod that makes the new pipe blocks added in patch 1.206 able to transport both gases and items that can...
AQD - Deeper Ores
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.0 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod increases the size of ore depots on planets and moons but also moves them further down into the surface. It works w...
AQD - Emissive Colors
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.0b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod changes the colors of the emissives on all blocks. Emissives are the glowy bits indicating a block's status. In va...
AQD - LCD Image Extension
Created by enenra
Current version: 1.2b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This is a small extension to the available LCD images in Space Engineers. The aim is to add a couple of fairly general images as the vanilla game is fairly...
AQD - Markings
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds three sets of markings to the game: Line, striped line and wide line. They are useful to delimit areas on floo...
AQD - No Armor Edges
Created by enenra
Current version: 1.1a Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This is a very small and highly compatible mod that simply removes all armor edges from all armor blocks. This will work with all modded blocks as well and...
AQD - Planetary Respawn Rovers
Created by enenra
Current version: 1.0 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This is a very small mod that simply replaces the planetary respawn pods with the moon respawn rover, allowing players to more easily start out in a good sp...
AQD - Quality of Life
Created by enenra
Current version: 1.6 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds fixes and adjustments as well as some small additions in terms of functionality to the game. What all of them have in common is that I conside...
AQD - Reinforced Windows
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1d Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a set of reinforced windows in large and small grid (3x3) to the game. They are more durable than regular win...
AQD - Research
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.2 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod introduces an alternative progression system: Blocks are unlocked by researching technologies in a new Research Lab...
AQD - Sleek Corridors
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a selection of passage blocks / corridor blocks to the game that are much sleeker than the existing vanilla a...
AQD - Small Grid Expansion
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1d Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a number of blocks to the game which previously were only available in large grid versions. They all have ful...
AQD - Tarps & Nets
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.0a Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a number of tarp and cargo net blocks to the game. They serve as great decorative options for your base, espe...
AQD - Upgradeable Gyroscopes
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1d Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod contains one larger gyroscope and several upgrade modules to increase the output of the existing gyros. The new gy...
AQD - Vanilla Extension
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.4 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This modpack contains various additions and mods of many different authors - including myself. It is aimed at extending the ...
AQD - Vanilla Extension - Core
Created by enenra
Current version: 1.2e Please refer to the changelog for patch notes. This is the core mod of the AQD - Vanilla Extension modpack. https://i.imgur.com/5nbiNLV.png New Blocks Multi-Button Pad for small grid. Added Narrow Control Seat for small grid - only tw...
AQD - Vanilla Ore Distribution
Created by enenra
Current version: 1.3 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod changes ore deposits on planets to be further below the surface but also much larger. It further also changes ore distribution: Now certain ores ca...
AQD - Vanilla Tech Tree
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.2 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a tech tree to the game which has been created by considering all vanilla blocks. It does not lock all vanilla...
Aryx Weapon Enterprises - Vol. 2 - Naval
Created by AryxCami
The wet sibling of the King of Weapon Mods AWE: Volume II is a Weaponcore weapon mod adding 10 new guns, turrets and explosives to the game, because these are the three things that solve any problem. Designed as a slimmer, more tacticool version of my flag...
Aryx Weapon Enterprises Vol. 1 [WeaponCore]
Created by AryxCami
The King of weapon mods (plsdon'tkillmeitmakesacooltaglineonthemodloaderpage) Aryx Weapon Enterprises, or AWE for short, is a small-but-expanding pack of weapons, using the Weaponcore framework. We got guns in all shapes and sizes, with literally hundreds ...
Critical Reactor Explosions
Created by Dondelium
IMPORTANT If you have any issue with the mod, where it is not functioning, or has a mod load error please do the following: Close Space Engineers. Unsubscribe from the mod, wait a few minutes, and then resubscribe to the mod. Restart Space Engineers. Start...
Defense Shields - v2.2(8)
Created by Ash Like Snow
Version: DefenseShields - v2.2(8) Major Update! 2.2 brings a major update to defense shields. You will notice a new shield HUD ui which represents some new functionality that is critical to getting the most out of your shields. *UPDATE* Shield side/face he...
EDP - More Lighting Options
Created by Elachi Dance Party
26th, April. 2024 Update: Added 2 new circular variants of ceiling lights for LG, one version will also be available for SG 3rd, December. 2023 Update: Added 2 Full block ceiling lights for Large Grid, 6 Nav lights with 4 for LG and 2 for SG. 4th, May. 202...
Eli Dang's Holo HUD [Fixed]
Created by Aspect™
This is just a fixed version of the Eli Dang's Holo HUD mod. For some reason, if you disabled the antenna of a grid while you were remote controlling it, the game would crap balls and die. It was a very specific edge case that was affecting me, so I fixed ...
Fusion Systems [Modular Assemblies]
Created by Aristeas
Ever get tired of the same old power blockspam? NO LONGER! Introducing Fusion Systems! Construct Fusion Accelerator Loops to power Brand New (and totally safe) Fusion Reactors and Thrusters! Use your as you generate it, or spend it all at once - it's your ...
Jump Drive Critical Explosion
Created by DraygoKorvan
Jump drives explode when they hit critical with more than a 1MWh built up charge. Have fun! Discord Discord...
Midspace's Ship Speed Unlimited mod (skybox friendly)
Created by Screaming Angels
A max ship speed mod with a difference. It is custom skybox friendly. You can use it with any Skybox. It does not modify the Environment.sbc file, so any custom environment settings are safe. This one removes all the stops, and allows you to go as fast as ...
NiteOwl Naval Theme Prop Pack
Created by MTGraves
NiteOwl Prop pack Quick note, due to the new additions, visual upgrades, and return of LODs, the file size has unfortunately doubled. Just a heads up warning! This is mostly a décor pack offering a variety of Naval inspired Antennas, Radar Domes, Scanners,...
PassageIntersections
Created by AViegarien
Adds a whole host of blocks to expand on the vanilla passage block to allow for intersections, lights, windows, wider passages, LCDs, doors, airlocks, o2 vents, stairs and ladders, cargo access, and more! All models have build states and LOD models. ******...
Relative Top Speed
Created by Gauge
Features - User defined speed limits - Control the speed of individual ships based on mass and acceleration - Change configuration on the fly (no need to restart) - Multiplayer ready Description Imagine you are in a fighter chasing down an enemy ship. You ...
Rounded Blocks Plus
Created by Archon
Adds more round armor blocks. Vanilla game only has 2x2 rounded blocks, which are sometimes useful but not always what you may want. This mod adds blocks that allow you to make proper 3x3 spheres and cylinders. This way, you can have a hollow space inside ...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
WeaponCore - 2.5
Created by Ash Like Snow
Version: CoreSystems - 2.5(25) Weapon Core is a complete rewrite of Space Engineers combat system. The way combat works in this system is very different from Vanilla and many conventions that you are familiar with will be different. This "mod" by itself do...
WeaponCore - Replace Vanilla Weapons
Created by nukeguard
This mod replaces all keen weapons so they function with Weapon Core by DarkStar. You must have WeaponCore in your world as this mod depends on WeaponCore A big thanks to Ash Like Snow for the work on the new warfare 2 additions! Weapon Core by DarkStar, n...
DHI Systems: Modular thruster system
Created by Daniel_Nero_Drake
Very powerful ion modular thrusters strenght ranging from 90-95% of hydrogen thrusters (vanilla ion ranges from 40% to 60% of hydrogen. yeah i was susrprised myself that ions are that weak) 80% effectivness in atmosphere (vanilla have only 20%) nearly twic...
DHI Systems: Singularity Drives "Jumprdrives"
Created by Daniel_Nero_Drake
This mod containts 3 new Singularity Drives "Jumprdrives" Capital class Singularity Drive with increased cost 3000km range but 10x weight capacity small and large grid Tactical singularity drive that is cheaper then norrmal jumprives but can jump only 10km...
GFA - Repulsorlift Engines
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1b https://i.imgur.com/3D6U1Br.png The repulsorlift engine is an anti-gravity technology created from subnuclear "knots" of space-time made by enormous unmanned power refineries encompassing black holes. R...
ABYSSAL - Sublight Systems
The Void Calls... Introducing ABYSSAL - Sublight Systems, a small but expanding collection of thrusters aimed at providing an attractive yet accessible manner of conventional propulsion. Inspired by the famed EVE Online , this mod aims to soon encompass ma...
[Mexpex] Thruster FX - Framework (7)
Created by Mexpex
Thruster FX - Framework This mod does not do anything by itself. It used as a framework for other mods https://i.imgur.com/3vixJny.png Thruster FX is a framework that makes it possible for modders to easily add particle effects such as flames or smoke to t...
LAMP | Launch A Missile Program (for WHAM)
Created by Whiplash141
LAMP | Launch A Missile Program "I love LAMP." - Satisfied user   Description LAMP is a fire control program for my homing missile script, WHAM. It allows you to fire guided Player Made Weapons (PMWs) at targets. You may be asking: "Why is it called LAMP?"...
MART | Whip's Mouse Aimed Rotor Turret Script
Created by Whiplash141
Yes, this works with hinges. ATTENTION As of game version 1.200, the game now properly synchronizes player inputs in seats. This means that you can finally use MART with multiple people simultaneously on the same ship! Also update 1.200 introduced the Cust...
Programmable Block UI Controls Reorder
Created by Whiplash141
  Description Howdy! This is a stupid simple mod that reorders the block controls inside of the programmable block user interface to look like how they did before the v1.201 update. I'm an angry boomer who hates change, so this is mainly for me. It probabl...
Screen Gunk Be Gone!
Created by Whiplash141
Check out my mod to clean the armor scratches! >> With Edges: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1290717482 << >> Without Edges: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1300118006 << Howdy! This mod reduces screen gunk by...
SEAT | Seat Entry/Exit Activated Timers
Created by Whiplash141
SEAT | Seat Entry/Exit Activated Timers   Description Howdy! This script allows you to trigger a timer when a particular seat has been entered or exited. You can also specify different timers for entry and exit activation. This script works with seats, coc...
SHART | Script Handling Activation of Remote Timers
Created by Whiplash141
  Description Howdy! This script allows you to trigger timers on other ships/stations that also have this script using antennas. This script can also act as both a sender and receiver.   Features Triggers timers on other ships using antenna-based communica...
SIMPL | Ship Integrity Monitoring Program Lite (A sprite-based ship layout/floor plan script)
Created by Whiplash141
  Features (NEW) Can draw multiple views onto a single display! Can draw across multiple LCD panels Displays cross-sections of your ship and can display destroyed blocks Highlights ship subsystems like thrust, gyros, and power Built in legend Customizable ...
SWCS | Whip's Subgrid Wheel Control Script
Created by Whiplash141
  Description This script allows you to control steering and propulsion of wheels attached via pistons, rotors, or hinges using regular movement keys! Wheels will also emulate brake inputs as well. The acronym is pronounced like "swicks" :) This is a featu...
TCES | Turret Controller Enhancement Script
Created by Whiplash141
TCES | Turret Controller Enhancement Script   Description Howdy! TCES enhances the functionality of the Custom Turret Controller block (CTC) in a few ways: NEW! Enables mouse aimed turret stabilization when manually aimed! TCES will try to automatically ca...
WHAM | Whip's Homing Advanced Missile Script
Created by Whiplash141
WHAM | Whip's Homing Advanced Missile Script   Description WHAM is an advanced homing missile script that supports a variety of features. It is quite configurable offering users options to customize things from the launch staging to the navigation constant...
Whip's Artificial Horizon Redux
Created by Whiplash141
Whip's Artificial Horizon Redux Updated the space orientation indicator to draw 3D arrow heads for better visual clarity Howdy! This is my rendition of an artificial horizon for use on the ship cockpit screens and regular LCDs and text panels; I wasn't sat...
Whip's Auto Door and Airlock Script
Created by Whiplash141
  Description "Sure, I could turn around and close the door like a civilized man. Or I could let a robot do it for me... like a modern man." - Acarii on the virtues of automatic doors This script will close any door once it has been fully open for over 3 s...
Whip's Automatic Drop Pod Script
Created by Whiplash141
ATTENTION: This script triggers itself automatically. No timers needed! This code allows you to make automatic drop pods that will safely land themselves. This is a much more user friendly variant of the code that I designed for my Hunchback Planetary Drop...
Whip's Block Renamer
Created by Whiplash141
Whip's Group Based Block Renaming Code Howdy! This program makes renaming large groups of blocks easy! You can use this script to rename, prefix, or suffix block names. Additionally, there are built in functions to prefix or suffix the grid name to your bl...
Whip's Missile Status Script (for WHAM)
Created by Whiplash141
Whip's Missile Status Script   Description This script provides a graphical display of the status of WHAM missiles on LCD panels or blocks with multiple display surfaces like cockpits. When a particular missile is detected by the script, it will display a ...
Whip's Planetary Compass Script
Created by Whiplash141
Previously titled: "Whip's Planetary Bearing & Compass Script"     Update This code has had a complete rewrite as of June 26, 2020. It should now be much more pretty and work on all text panels and blocks with multiple screens (like cockpits).     Descript...
Whip's Skid Steering Script
Created by Whiplash141
Whip's Skid Steering Script   Description Howdy! This script emulates tank skid steering using wheel suspensions, and it is able to skid steer without gyros! This is possible because the script uses adaptive steering friction to ensure that wheels closest ...
Whip's Speed Matcher Script
Created by Whiplash141
ATTENTION: This script triggers itself automatically. No timers needed! Howdy! This script allows you to use custom inertial dampening to match the speed of a linearly moving target! This makes landing on carriers and sniping pirate ships shockingly easy! ...
Whip's Subgrid Gyro Manager (aka SuGMa)
Created by Whiplash141
Whip's Subgrid Gyro Manager (aka SuGMa)   Description Howdy! This script allows you to control gyros on subgrids using your mouse. This will allow you to use gyros on subgrids just like normal gyros. This script is very simple to setup and should permit yo...
Whip's Subgrid Thruster Manager
Created by Whiplash141
Formerly Named "Whip's Rotor Thruster Manager"   Update Added custom data configuration. You no longer need to open the code and change variables! Added cute little animated running screens :D   Description Howdy! This script allows you to control thruster...
Whip's Turret AI Slaving Script
Created by Whiplash141
(Previously titled: "Whip's AI Rotor Turret Control Script") Note In the documentation below, "rotor" refers to both rotors and hinges! This is because the game considers hinges to be just fancy sideways rotors.   Features Slaves targeting of AI turrets, p...
Whip's Turret Based Radar
Created by Whiplash141
Whip's Turret Based Radar System   Description Howdy! This script uses turret targeting to populate a 3D radar and is designed to increase the user's situational awareness. This script also works with custom turret control blocks! This radar bears many vis...
Whip's Weapon Salvo Script
Created by Whiplash141
Whip's Weapon Salvo Script   Description This script sequences the firing of groups of fixed weapons so that you can achieve a continuous rate of fire. Rather than fire all of your weapons at once, this code will delay the firing so that they fire rapidly ...