RimWorld

RimWorld

184 ratings
Deadly Weapon Tweaks
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
4.281 MB
24 Dec, 2016 @ 3:20am
11 Jul @ 7:21am
39 Change Notes ( view )

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Deadly Weapon Tweaks

Description
I've decided to discontinue the mod as there are way better alternatives these days and not much point of using this instead. I'll still keep the mod updated for Rimworld releases, but no new mods will be patched.


The main goal of the mod is to make combat and damage more realistic without deviating too much from vanilla.

Soft requirement for 1.3 and higher - Projectile Speed Booster. You can still use the mod without it, but projectiles will move at vanilla speeds.

Safe to install on/remove from an existing save.

Notable features:
  • Most weapons do more damage and are more accurate all across the board
  • Shotguns shoot multiple pellets instead of one blast. Still done the old way, may require/add compatibility for Proper Shotguns in the future
  • Neolithic weaponry is slightly weaker
  • Melee weapons are untouched
  • Various other tweaks and changes




A mod for melee weapons that works well with this mod: Link
207 Comments
borde 13 Jun @ 5:38pm 
umm, ive used this since 1.1. and i just saw u mentioned there are better variants out there? mind sharing kind sir?
Aeng 22 Apr, 2024 @ 9:30am 
thanks a bunch, this has been my preferred weapon rebal due both how it handles sniper rifles and shotguns
Sozzky  [author] 17 Apr, 2024 @ 8:00am 
Tagged for 1.5. Seems to work fine, report any issues in comments.
Pudding 16 Apr, 2024 @ 1:32pm 
Hi Sozzky, do you still plan on updating this mod ? If not does anyone know how a mod that does the same thing ? (outside of combat extended)
Crow 31 Jan, 2023 @ 12:02pm 
Thanks for tagging it for 1.4 and going thru the effort of patching it for a lot of other mods, its really above and beyond.
Crow 31 Jan, 2023 @ 12:01pm 
I actually like this combat mod better than other ones. I just wanted my pawns with "professional" skill level to stop missing a target 30 times.
Sozzky  [author] 20 Oct, 2022 @ 11:07am 
Tagged for 1.4
Seems to work fine, let me know if you find any issues.
Sozzky  [author] 8 Feb, 2022 @ 8:27am 
I'll look into it whenever I get back into Rimworld.
jackson00423 8 Feb, 2022 @ 7:54am 
Hi can you patch weapons from Sparkling Worlds?
Sozzky  [author] 7 Aug, 2021 @ 9:48am 
Compatibility patches for:
- RimForge
- FCP Makeshift Weapons Pack
- FCP Fallout New Vegas Lever Action Rifles
- Cybernetic Warfare and Special Weapons
- Medieval Overhaul