Xenonauts

Xenonauts

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AWACs and Fuel Mod
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1.001 MB
1 Jan, 2017 @ 6:29pm
2 Jan, 2017 @ 5:44pm
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AWACs and Fuel Mod

Description
Provides you with an AWACs radar jet and double the fuel range for all your fighters which simulates the effect of an in-flight tanker refueling. I bundled the mods because they work together quite well. The extended range on the AWACs and radar capabilities necessitate sending your planes out further.

These two mods add a whole new level of strategy to the air war. With this running you'll have planes all over the sky. I playtested it an had a lot of fun. And a lot less frustration from countries on the far side of the globe whining about UFO attacks you can't even see.

Enjoy!
Popular Discussions View All (2)
5
8 Nov, 2020 @ 6:34pm
BUG: Can't buy AWACS, option not available
Zixinus
0
19 May, 2019 @ 3:25pm
Bug: Radar Range
Captain Sternn
32 Comments
Carefulrogue 17 Feb, 2023 @ 5:59pm 
Does the AWACs aircraft need to be unlocked by some research? I have the aircraft from MORE PLANES but I'm not seeing the like here. Perhaps a conflict?
Wolfensniper 12 Dec, 2021 @ 4:54am 
It was intended to used as a mobile radar array, at least that's what i find this useful. If you found it easy to be shot down by the UFOs, either stay some distance from them or scramble another squadron of fighters to escort. My AWACS only got shot down once or twice due to bad decisions that stayed too close to the UFOs.
darkdill 13 Apr, 2021 @ 2:09pm 
While this is a very novel mod, I struggle to find a use for it. Putting the AWACs plane in a squadron slows the squad to a pitiful 800M/S (most UFO's in early-to-mid game have at least 1400M/S), and the AWACs doesn't seem to detect UFOs very reliably (its radar range isn't used if part of a squadron). If you send an AWACs out alone, it's easy prey for CAP UFOs.

It's also VERY expensive. $350,000 to buy one is brutal.

So, while it's a novel idea, I just can't find a good use for it. The slow speed just kills its usefulness, and increasing its speed would kinda kill realism.
BrianWeWHicks(SweetReturn) 23 Mar, 2020 @ 4:36pm 
when i put the awacs in a squadron, the radar range of the squadron is that of the condor not of the awacs? also the condor run out of fuel very quick? am using CE
DJSawDust 2 Jun, 2019 @ 11:44pm 
I'll let you in on a little secret: The E3 can't fly more than 24 hours because it burns up all of its oil. But those 18+ hour sorties are fuckin BRUTAL
zigzag  [author] 2 Jun, 2019 @ 6:51pm 
@Captain Sternn, they dont all get the same fuel, I just doubled the fuel levels for all ships. AWACs was built for endurance so they have more fuel than most starting planes. @Grindstone Super COOL!
DJSawDust 31 May, 2019 @ 12:09pm 
Weird to see a jet I used to fly on modded into a game...
Captain Sternn 19 May, 2019 @ 3:02pm 
I'm not sure if the fuel mod is working, because I sent 2 F16's with the AWACS as a squadron to the middle of Africa from the Middle of North America and they had to fly back from the same distance without the AWACS.
Cannabis Cowboy 22 Dec, 2018 @ 8:39pm 
I can't build the AWAC, I don't see it in the workshop. Are there any known incompatibilities?
zigzag  [author] 22 Sep, 2018 @ 9:13am 
Yup you cant buy but it does work in CE just need to build in Workshop. Thanks for the feedback!