Total War: WARHAMMER

Total War: WARHAMMER

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proper chaos invasion radious compatable
   
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Tags: mod, Campaign
File Size
Posted
Updated
84.824 KB
3 Jan, 2017 @ 1:28pm
28 Feb, 2017 @ 2:38am
6 Change Notes ( view )

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proper chaos invasion radious compatable

Description
That is a radious compatable version of my original mod
11 Comments
dizzy 5 Aug, 2017 @ 12:40pm 
Use the PFM, open this mod, all this on the first page:

ci_mid_game_turn_timeout = 60;
ci_late_game_turn_timeout = 90;

if test_chaos_invasion_events then
ci_mid_game_turn_timeout = 3;
ci_late_game_turn_timeout = 5;
end;

-- turn number to display early game event message
ci_early_game_event_turn = 20;

-- the number of hordes we want the Chaos faction to have when spawning a new wave
-- mid game | late game
-- easy, normal, hard, very hard, legendary
ci_max_num_hordes = {{3, 5, 10, 15, 20}, {5, 10, 70, 80, 90}};

The first set on the bottom are the 1st wave followed by the second bracket are the 2nd wave. Each numer in each bracket is the difficulty level from lowest to highest and represents how many stacks show up.

Make sure the ENTIRE script gets copied to https://pastebin.com and then make your changes, then reselect all text and paste it back after making the changes in pastebin. Enjoy.
Louie04k 2 Feb, 2017 @ 4:32pm 
@Benomacer thanks
Benomacer 31 Jan, 2017 @ 7:59am 
you have to turn off minos ai with autosave and then turn it back on.
is\lm\bp model  [author] 30 Jan, 2017 @ 11:53am 
early event - turn 40
late event - turn 80
Louie04k 24 Jan, 2017 @ 12:53pm 
I also use minos better ai so hopefully this overwrites that
Louie04k 24 Jan, 2017 @ 10:58am 
What turns are the hordes supposed to show up?
Benomacer 13 Jan, 2017 @ 6:36am 
OMG its working!! It was because of MINOS Better AI Mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=693097600

Jut turned it of for one round so the 70 stacks came and then back on. Thanks a lot sorry for my doubt :-)
is\lm\bp model  [author] 13 Jan, 2017 @ 2:05am 
I do not know why it is like that in your game. I run radious on vh and everything worked as intended. My first intuition is that you may have a conflict with some other mod that changes chaos invasion event scripts
cardepolis 8 Jan, 2017 @ 6:24am 
yes second invasion must be better
Benomacer 6 Jan, 2017 @ 9:09pm 
playing on very hard