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ci_mid_game_turn_timeout = 60;
ci_late_game_turn_timeout = 90;
if test_chaos_invasion_events then
ci_mid_game_turn_timeout = 3;
ci_late_game_turn_timeout = 5;
end;
-- turn number to display early game event message
ci_early_game_event_turn = 20;
-- the number of hordes we want the Chaos faction to have when spawning a new wave
-- mid game | late game
-- easy, normal, hard, very hard, legendary
ci_max_num_hordes = {{3, 5, 10, 15, 20}, {5, 10, 70, 80, 90}};
The first set on the bottom are the 1st wave followed by the second bracket are the 2nd wave. Each numer in each bracket is the difficulty level from lowest to highest and represents how many stacks show up.
Make sure the ENTIRE script gets copied to https://pastebin.com and then make your changes, then reselect all text and paste it back after making the changes in pastebin. Enjoy.
late event - turn 80
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=693097600
Jut turned it of for one round so the 70 stacks came and then back on. Thanks a lot sorry for my doubt :-)