RimWorld

RimWorld

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[A17] Less Arbitrary Surgery
   
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3 Jan, 2017 @ 4:49pm
9 Jul, 2017 @ 6:08pm
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[A17] Less Arbitrary Surgery

Description
This mod changes surgery success to be less arbitrary and random. It doesn't change your surgeon's chance of success, but it does change failures in the following ways:

-If they don't succeed, they get a second chance to succeed with non-lethal injuries.
-If they fail, they have a chance to only give non-lethal injuries based on their surgery skill (as they identify that the patient is dying and abort the surgery).
-If they fail that, then the death on failed surgery chance is reduced by their chance to successfully complete the surgery.
-If the surgery is not lethal, the difference between catastrophic and minor failure is based on the surgery success chance, instead of being a literal coin flip.
-Only impaired pawns will ever have ridiculous surgery injuries.
-The tend quality of the bed is factored into surgery odds, so that hospital beds and vitals monitors contribute to success.
-Surgery failures will cause infection. Pawns injured during a successful surgery may get an infection, depending on the doctor's skill.
-Instead of doing 30 damage on a minor failure and 65 on a catastrophic failure, minor failures do 10-20 damage and catastrophic failures do 30-60. This makes it so that some surgeries (like on the head) are not disproportionately lethal even on minor failures.
-Instead of doing between 50-100% of a part's remaining health in damage per surgery injury, failures do between 10-25% of a part's remaining health, so that an injury is far less likely to kill or sever a part on a patient unless its total damage exceeds the part's remaining health.
-You will receive the body part or implant back on a minor failure.

Obviously will conflict with any other surgery mods that alter how surgery works in the code. Compatible with Psychology: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=747313773, EPOE, A Dog Said, DE Surgeries, and Mechanite Augmentation.
132 Comments
Spectre 13 Aug, 2018 @ 5:35pm 
thx for link Slim!
Hazardous 4 May, 2018 @ 9:02am 
does this affect wound tending or only sugery like harvesting and implants?
Fanciful Spoon 18 Apr, 2018 @ 5:43pm 
@Gavrail Cause they like to be nice to players that still have save files from that version.
Gavrail 28 Jan, 2018 @ 4:39am 
I still don't get it why people create a new mod submission instead of updating the original.
The game updates automatically, why do modders insist on keeping the already subscribed mod on the previous version?
Tinykahoona 21 Dec, 2017 @ 2:59pm 
Yeah, there is, check the author's other uploads
Tooth 21 Dec, 2017 @ 2:59pm 
is there a 18 version?
Fart Receiver 13 Dec, 2017 @ 2:38am 
Ah, of course, my mistake
I found the New version :P
The Word-Mule  [author] 12 Dec, 2017 @ 3:54pm 
Yes, because this upload is for A17.
Fart Receiver 12 Dec, 2017 @ 2:16pm 
Nice work, I love this mod.
oh, and in case you didn't know; the title still says [A17]