Stellaris

Stellaris

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Planet Matters - Improved Planet Modifiers
   
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8 Jan, 2017 @ 4:55pm
10 Jan, 2017 @ 8:52pm
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Planet Matters - Improved Planet Modifiers

Description
-------- Please rate. Thank you ! --------


--------Introduction--------

In vanilla game, the most important property of a planet is its tile size. The planet modifiers are not that important. This mod improves that by simply doubling all planet modifiers (For example, "25% more mineral" is now "50% more mineral"). So whenever you discover a planet with special modifiers, you will now be more excited.

On the other hand, the modifiers should still be as balanced as vanilla game, since every modifier is modified (including the negative ones). If you find something underpowered/overpowered, please leave a message in the comment. I will update it later.

--------Details--------

1. Planet modifiers are doubled. The capital modifiers are increased as well (except border range).

2. Assistant research is also a planet modifier. It is now 20% instead of 10%.

3. In research window, scientists with each level gain 3% research bonus instead of 2%. So a 5 star scientist increases research speed by 15% instead of 10% in vanilla game.

--------Compatibility--------

Should be compatible with mods that adds ADDITIONAL modifiers but not edit VANILLA ones.

Save game compatible

--------My other mods--------

Highly recommend to use this with my other "Matters" mod:

Science Matters - Increased Tier Difference:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=836002943

Leader Matters - Improved Leader Traits:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=838744211

--------Updates--------

2017.1.10:
1. Spawn chance for planets with modifiers is doubled. I think they are too rare in vanilla game.
2. Rebalanced some modifiers. "High gravity" penalty is greatly increased. Those planets are often spawned with high mineral production. 20% additional construction cost is negligible. Now it is 100%.

2017.1.8:
Initial release
13 Comments
Escanor 2 May, 2023 @ 11:54pm 
I only play 3.2.2 and I tried the mod but the % do not show on planet modifiers, like I had the " high quality mineral modifier but did not show anything appart from the bottom brown lore description.
//MX` 19 Nov, 2022 @ 11:08am 
Hi, can you create a mod that allows for more modifiers to exist per planet? Like 3-5 if possible?
Oldhip 1 Oct, 2021 @ 11:45pm 
A bit old now
MaxStr 14 Mar, 2018 @ 7:35am 
Great mod, please update.
worldsvamp 29 Sep, 2017 @ 4:59pm 
please update
Peter34 27 Sep, 2017 @ 5:03pm 
Does this mod work with 1.8?
Riwebo 10 Sep, 2017 @ 12:02pm 
Will there be a new update?
Synkro 24 Jun, 2017 @ 5:57pm 
Is there any way to add a modifier to a planet while in-game?
McTupee 19 Apr, 2017 @ 7:02am 
Any change for an update?
Forbidden202 28 Jan, 2017 @ 4:26pm 
Nevermind, I shouild actually read the entire mod page before I comment.