RimWorld

RimWorld

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Halo - Weapons
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
14.151 MB
17 Jan, 2017 @ 4:08am
7 Nov, 2022 @ 5:00pm
55 Change Notes ( view )

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Halo - Weapons

In 1 collection by Stoic Saltine
Halo - Collection [1.0]
2 items
Description
Summary
Adds weapons from the Halo Universe.
Core game weapons are untouched.

Big thanks to Mlie for updating this when I did not have time!
Supplemental Mods
Halo - Soundtrack by O Negative

Current Weapons Included
UNSC
Magnum
Assault Rifle
Frag Grenades
SMG
DMR
Battle Rifle
Shotgun
Sniper Rifle
Grenade Launcher
SAW
Railgun
Spartan Laser
Rocket Launcher
Heavy Machine Gun

Covenant
Plasma Pistol
Needler
Plasma Grenades
Cov. Carbine
Needle Rifle
Beam Rifle
Plasma Rifle
Plasma Repeater
Energy Sword
Concussion Rifle
Fuel Rod Cannon
Mauler
Spiker
Brute Shot
Plasma Rifle
(Modified)
Gravity
Hammer
Incendiary
Grenades

Promethean
Boltshot
Suppressor
Pulse Grenades
Light Rifle
Scattershot
Binary Rifle
Incineration Cannon

FAQ
Q: Is it save compatible?
A: Yes.

Q: Do they make the proper noises, or do they use RimWorld sounds?
A: They make the proper noises from the Halo games.

Q: Can I craft them?
A: You can craft the weapons in this mod once the proper research requirements have been met. No new buildings are required, and there's no special tech tree. Just play and research as you would in the base game, and you'll eventually unlock the ability to craft all of the weapons.

Q: Can I buy them from traders?
A: Yes.

Q: Do enemies spawn with them?
A: Yes, but the more powerful weapons are incredibly rare.

Q: Is it buggy?
A: It may have bugs from time to time, but I do my best to fix them as fast as I possibly can.
User feedback helps a lot!

Game Content Usage Rules
http://www.xbox.com/en-US/developers/rules
612 Comments
Cheese Ant 1 Oct, 2024 @ 9:52pm 
Any chance of an Update to 1.5?
TcT Goth98 12 Jun, 2024 @ 3:48pm 
Does anyone know if this still works ok?
TcT Goth98 10 Jun, 2024 @ 9:16pm 
Please update please!
Cake Sparkle 19 Dec, 2023 @ 1:40pm 
does the needler do super combines?
Prikov 14 Dec, 2023 @ 11:52pm 
shout out @Enoch for helping the community out (was wondering the same)
Naru 10 Jul, 2023 @ 1:47am 
Bit of a clunky workaround, but you MIGHT be able to achieve what you want using the cherry picker mod in case this doesn't get updated with what you're asking for. Just use cherry picker to disable all of the UNSC guns added by this mod and hopefully that should do it. Haven't tested it myself with anything from this mod, but that sort of stuff essentially what cherry picker is meant for, afaik.
Draws 9 Jul, 2023 @ 8:36pm 
Hate to be another person asking stupid questions, but, could you make a version without the UNSC weapons? I like playing with the UNSC faction mod which adds it's own that i prefer a bit more than the ones in this mod. But I REALLY like the covenant and even Promethean weapons in this one.
bearhiderug 20 Jun, 2023 @ 6:12pm 
needles function kinda like bullets =]
Rubber Ducky 14 Jun, 2023 @ 5:41pm 
is it CE compatible?
~_Athena_~ 12 May, 2023 @ 9:36pm 
will you be adding factions turrets walls ect and more?