Total War: WARHAMMER

Total War: WARHAMMER

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Ushabti Ravagers (Radious compatible)
   
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Tags: mod, Units
File Size
Posted
Updated
70.883 MB
17 Jan, 2017 @ 6:07am
2 Mar, 2017 @ 1:31pm
6 Change Notes ( view )

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Ushabti Ravagers (Radious compatible)

Description
This is a unit mod, that change stats, (some idea) and info of its parent mod's author - Haradrim and his mod "Ushabti" link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=785790507

Well, in first i've wished just to make stats close to Radious Units Mod because i made a composition of mods, that are friendly to his. Link - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=841894665

In process (again, yes#3), i've changed some ideas too. So, lets see, what i've changed.
The new idea was to make big-damage-too-all-fast-speed-dealer, but close to zero defence. Its its animated brutal bone statue!
Haradrim describes it so:
The Ushabti are large, guardian statues carved into the likeness of the gods and goddess of ancient Nehekhara, statues that stand guard and protect the perimeters of the necropolises and within the passageways of the great pyramids of the Tomb Kings. These Ushabti are imposing monuments to Nehekhara's former power, and all who pass through their shadows tremble under their unnerving and imposing shadow. In times of need, the Liche Priests awaken the Ushabti with powerful incantations, and with the sound of cracking stone, the Ushabti step down from their plinths and daises, silent and ready for war.
But it was in Nehekhara. And we are in Vampire's Drakenghof now, where Henrich Kemmler brought some of them. Just for... arrr... ask him fow what! And he animated some of them! Not ba-a-a-ad said Manfred and Vlad (we thought).

What was "made" by Henrich?
Description (new):
Ushabti Ravagers
Carved into the likenesses of the gods and goddesses of Nehekhara, Ushabti stands as guardian statues in the necropolises of Tomb Kings. Some of them were "transported"(stealed) to Drakenghof and animated by Henrich Kemmler.


Stats changes:
Charge bonus increased 60 -> 68 (they are fast and charging, eah... we saw how Minotaurs O_o fly away from theirs charge!).
Melee Attack 38 -> 48 (less def, more att to hit before dark matter energy ends)
Melee Defence 28 -> 14 (hmm... "its statue specific" (c) Henrich)
Morale 75 -> 90 (statue doesn't know word "panic").
Bonus HP 332->780 (to fit closer to Radious parameters and because of number changes and specific)
Rank Depth stayed 1
Attribute group slightly upped, so to have charge reflection against large.
Create time 2 (Because Henrich isn't a "god" to do it in 1 turn! Have patience!)
Number of man statues same = 12
Armor 96 -> 26 (Say, please... where Henrich would find Grave Guard armor for that!? So, just using "orc practice": all that could be nailed to that big-bones - nail!)
Cost - 1400-> 1300 (rare parts... deserts are far away... Henrich is old... super old... understood? )
Capture power 8->10 as for Radious medium numbers.
Upkeep is decreased 330-> 165 (fiting its own abilities to nail big bones together by itself... which are rare thing too...)
unique index changed too: 99990040 -> 99990041
Melee CP 1000-> 1300
Speed 29 -> 80 (light, fast, big bones... with low power charges... new innovative method in necromantia "hit and fall", eah... well, it's just an experiment, and they doesn't even run so fast!).

Unit got bonus... bonus and... you are right - bonus! Against:
Horses 0 -> 29 (the most who must beware are them)
Big monsters 6 ->58 (so yes, they are competitors to Ladies of the Red Kiss... but poor, even Lady "do" them... yeah)
Against Infantry 4->18
Damage lowered 230 -> 21 to fit Radious and special bonuses
Armor Pierce damage lowered 160 -> 54 to fit Radious and specialisation (and so Minotaurs would not cry so often)
Weapon length 1 -> 4
SPLASH ATT TARGET SIZE - that parameter was "medium" and stayed as for big monster
BUILDING DAMAGE lowered 70 -> 30 (statue is good as ram, but not so very good!)

Special abilities (bullet points):
anti_infantry
anti_large
armour_piercing_melee
very_fast and Chargeous, but extremly Fragile! (running, but not defending- it is "more complex operation" (c) Henrich).
(horses beware too) but... they Ushabti Ravagers are easely killed from distance - very low armor or monster killers with high anti-larde damage dealing capabilities. Armor? What?! They doesn't know that word too.
Use them wisely - they are Charging hit and Run unit.


It is integrated to the mod pack with other monified units (if you wish all - use it)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=846913681

COMPATIBILITY
-No DLC is required
-It should be compatible with everything as it's just a units mod. And, mention - it is fited for Radious Unit Mod.


See it - try it!

Much thanks to Haradrim for his wonderful work and Nehekhara for... stealed abandoned bone statues (all property questions - to Henrichs kleptomania)!
15 Comments
guardianru  [author] 2 Mar, 2017 @ 1:29pm 
Btw, i updated the main mod - where there all of them so - that and other units are recruitable as is for most vampire and vampire rebel factions, so it probably must be and in castom battle too, Even in mouselion-))
Shifter-- ツ 2 Mar, 2017 @ 1:09pm 
yes youre right :D thanks :P
guardianru  [author] 2 Mar, 2017 @ 12:53pm 
In Compaign, Von Carstains as all vampires hire Ushabti from 3lvl Cemetry (Mausoleum).
Its just some strange behaviour in custom battles, so it doesn't show there, but in compaign (just test - conquer tempelhof and look in - its on there)
Shifter-- ツ 2 Mar, 2017 @ 9:35am 
can you make them recuritable for the von carsteins?
guardianru  [author] 17 Jan, 2017 @ 10:23pm 
Icons addes, stats polished. So we can say, new niche unit emerged 100%. Fast, Chargeous, but Fragile as... really nothing else-))) :steamhappy:
guardianru  [author] 17 Jan, 2017 @ 8:35pm 
@StarFauxe, i'll do that, thank you!
Theakrus 17 Jan, 2017 @ 12:54pm 
Just a suggestion as another modder! Adding a unit card picture with stats and in game model will help alot!
Bob 17 Jan, 2017 @ 8:32am 
Strange you should say that? lol yeah it even gives a few unit for vanilla version, low tier stuff too, genious!
guardianru  [author] 17 Jan, 2017 @ 8:30am 
MixXxu lately made superb modification for Moselion units...they are awesome!
guardianru  [author] 17 Jan, 2017 @ 8:29am 
yeah, they are masters-)))