The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Thieves Guild and Dark Brotherhood Crafting
   
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Category: Armor, Clothing
File Size
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296.405 KB
31 Mar, 2015 @ 9:16pm
4 Change Notes ( view )

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Thieves Guild and Dark Brotherhood Crafting

Description
**Subscriber Update Below**

I always loved playing Skyrim as both a Dark Brotherhood and Thieve's Guild member. Accordingly I loved using the Thieve's guild armors with the Dark Brotherhood's Shrouded Hood even though it wasn't armored. So I've made a few permutations of that combination and decided I'd share, as I'm sure I'm not the only one that would like this to happen.

*Mod is intended to be balanced*
*Feel free to comment - let me know what you think or if, for example, you think I should change the names of the armor so that they are easier to find in both your inventory and crafting*

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This mod will allow you to craft from Tanning Racks under Misc:

-The Dark Brotherhood Shrouded Hood (mage set) as an unenchanted cloth head piece
1 leather, 2 leather strips

-The Dark Brotherhood Shrouded Hood (mage set) as light armor with the default enchant and the same armor values as the Shrouded Cowl (light armor set) with an added cost of 1 filled common soulgem
1 leather, 2 leather strips, and 1 filled common soulgem

-The Thieves Guild Master's gloves with the Dark Brotherhood 2x sneak attack enchant as cloth and as light armor
1 leather, 2 strips, and 1 filled common soulgem

-The Thieves Guild Master's set (minus the helmet), all as cloth, with 4 variants of each piece including: unenchanted, regular, improved, and master's thieve's guild enchants

Gloves
1 leather, 2 strips, Soulgem: None/Filled Lesser/Filled Common/Filled Greater
Chest
4 leather, 3 strips, Soulgem: None/Filled Lesser/Filled Common/Filled Greater
Boots
2 leather, 2 strips, Soulgem: None/Filled Lesser/Filled Common/Filled Greater

-The entire default Thieve's Guild sets (minus the helmets): regular, improved, and master's enchants

Gloves
1 leather, 2 strips, Soulgem: None/Filled Lesser/Filled Common/Filled Greater
Chest
4 leather, 3 strips, Soulgem: None/Filled Lesser/Filled Common/Filled Greater
Boots
2 leather, 2 strips, Soulgem: None/Filled Lesser/Filled Common/Filled Greater

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I used lesser, common, and greater soulgems as they more closely matched the piece's value, or comparable piece value, and as their cost is relatively high but also not overly expensive to be prohibitive.

Each light armor piece should also be upgradable using blacksmithing
*Note: All Vanilla pieces (Default Thieve's Guild sets) will require you to aquire that specific set from the respective quest before you can upgrade them using blacksmithing. The respective field to upgrade the set will only work after the respective quest and I have no desire in changing that field. All custom light armor pieces, such as the Shrouded Hood light armor version and the Master's gloves with the Dark Brotherhood 2x sneak attack enchant, will NOT require you to do the quest first, although I may add it in the future to be consistent with the other sets. Additionally, each custom item is not affiliated with the respective guild, only the base items continue to have guild affiliation.

Please let me know if there are any errors or problems. This is my first released mod and hopefully works as intended.

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**Subscriber Update:**

I'm presently in the process of remaking this mod - the mod should simply update using the launcher when I am finished, however, presently made pieces will have to be re-made in game as the current items will no longer exist and will instead be new instances of items.

-The new pieces will all be named [so far going with Thieve's Guild Cloth, Enchanted Guild Cloth, Improved Guild Clothin, etc.]
-The main tenets of the mod will not change, although the cost involved in making some pieces will increase [I'm planning to presently up the cost to a soulgem higher and perhaps a relevent ingredient, like deathbell or nightshade].
-On the upside, I will be including Dark Brotherhood enchantments on thieve's guild pieces as cross-overs. I will be doing Cloth and Light armor in master thieve's guild models with caster and the light armor enchantments.

This will bring the craftable option, all in Shrouded Hood and Thieve's Guild Master meshes, to:
An unenchanted set
Thieve's guild set
Cloth versions of the Thieve's Guild set
Cloth Dark brotherhood caster enchant set
Cloth Dark brotherhood non-caster enchant set
Light armor Dark Brotherhood caster enchant set
Light Armor Dark Brotherhood non-caster enchant set

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V.01.1
Added an unenchanted light armor version of the Shrouded Hood

V.01
Created armor sets from present armors
Added Temper and Craft recipes for each piece where applicable
42 Comments
Chronocide 20 Feb, 2016 @ 4:15pm 
Not sure if anyone brought it up but unenchanted Dark Brotherhood boots would be great.
Zedhunter2012 4 Jul, 2015 @ 11:40am 
uh, Cheerios? You misspelled Thieves Guild. There's not supposed to be an apostraphe in the name. Just thought you should know.
CheeriosTM  [author] 2 Jul, 2015 @ 6:30pm 
Uhm. Probably not, no. You probably have some sort of conflicting mod present. I didn't change any models, only used the default ones. I believe, if memory serves, that the mask doesn't show on male characters, and that there's a mod to fix that.
LazyFluf 2 Jul, 2015 @ 11:19am 
is the ment to be that way? :(
LazyFluf 2 Jul, 2015 @ 11:19am 
UGH FOR SOME REASON WHEN I WEAR THE HOOD IT DOESNENT SHOW THE MASK SAME WITH THE COWL EVEN WITHOUT THE MOD
hfestag 1 Jun, 2015 @ 1:56pm 
That's what i always do with both armor sets CheeriosTM's. Great minds think alike.
SLOTHFACE 23 Nov, 2014 @ 1:33pm 
Ok, well keep up the great work!
CheeriosTM  [author] 22 Nov, 2014 @ 9:55pm 
"Great mod, but all of the Dark Brotherhood armor would be great."

Honestly, a large part of why I made this mod was because I loathed the look of the dark brotherhood armor. I hated the bondage-y feel. It seems far too skin-tight for what it needed. The theives guild sets, on the other hand, seemed far more apt. Alas, I haven't really taken the time to break into this mod. Everything must be made by hand, and the number of permutations is still quite high. I may actually go through and edit it at some point, but i'm fairly apathetic to the idea presently.

Either way, I appreciate the feedback, and I'm overall glad that its otherwise been well received.
SLOTHFACE 22 Nov, 2014 @ 4:15pm 
I'm with MidoPidoFido. Great mod, but all of the Dark Brotherhood armor would be great. But if you're happy with how it is, leave it.
CheeriosTM  [author] 1 Jul, 2014 @ 12:18am 
To be honest, i haven't really looked into any of the decisions i made when originally making this for quite some time. I really want to go back and remake it, include all the things, and balance it better, but i just can't get the fire under my butt to do so, at least not yet.