Source Filmmaker

Source Filmmaker

32 ratings
Paintable Soldier - Material and Texture Files Only
   
Award
Favorite
Favorited
Unfavorite
Universe: Team Fortress
Material
Tags: SFM
File Size
Posted
6.645 MB
21 Jan, 2017 @ 12:43am
1 Change Note ( view )

Subscribe to download
Paintable Soldier - Material and Texture Files Only

In 1 collection by Pte Jack
The Paintable Team
10 items
Description
The entire team is available as a collection here...

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=846886649

Guide for use found here

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=846730540

These materials and their textures replace TEAM skins for both the Player and HWM models.

If asked to replace existing materials when you subscribe, answer Yes To All or these may not work after downloading.

Place the player folders containing the VMT and VTFs into a mod folder that has a higher priority than TF_Movies or give your Workshop folder a higher priority than TF_Movies to use.

If you have other skins that use the TF2 files naming conventions and paths in your workshop or folders with higher priorities, these may not work. The same if these are given the highest priority, the others may not work.

There are No Guarantees that there aren't broken bits and pieces (seam bleeds), but if you find any, let me know in the comments. I tried to be as thorough as possible with these and killed any seam bleeds I could find.

Yes, some of the textures look a little weird, but that was necessary in order to get the paint to flow properly and offset the red and blue tint in the unpaintable areas.

Both red and blue skins are paintable and work on both the Player and the HWM models.

The red picture above shows the colors that the models will spawn with, the blue shows the colours the models will take if you switch from skin 0 to skin 1. (Again, both are paintable). The white and black pictures show you that you have complete control of the colour range.

To use, add an Override materials to the model and sent it to the element viewer, Find the material you want to paint and expand it. Use the $colortint_base colour swatch to paint.

If the swatch doesn't exist in the material you selected, then it is not paintable.

You can also you Doc Ock Roc's Color script to paint these. Just make sure you select the Colortint_base attribute to change, Not Color or Color2.

NO, I will not be doing the invulnerabilty, zombie or blood/cast/or whatever skins other than what are here.

One last thing...

These errors you see in the Console window for these materials are perfectly normal and can be ignored...

{sample Error Mesage}
Material materials\models\player\spy\hwm\spy_head_blue.vmt has var referencing non-existent shader param $colortint_base!

Includes:
models\player\soldier\soldier_blue.vmt
models\player\soldier\soldier_red.vmt
1 Comments
KimberleeT 28 Oct, 2017 @ 1:13pm 
It doesn't work for some reason.