Kenshi
91 ratings
Omega Supreme
   
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Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
5.667 MB
26 Jan, 2017 @ 11:07am
31 Jan @ 4:11pm
56 Change Notes ( view )

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Omega Supreme

In 1 collection by Rezzurekt
Rezzurektion
11 items
Description
More recruits, races, animals, buildings, blueprints, belt gear, materials, crafting and training stations, furnishings, research items and patrols with unique dialogue:


{ RECRUITS }
* Increase player faction size to 256 (20 squads, 30 max in each).
* Added Zookeepers with 10 new animal variants to purchase.
* Added recruitable Misfit race and Test Subject variant.
* Added Vagabot skeleton recruits.
* Added recruitable skeleton patrols to Border Zone.
* Slight increase to chance of recruiting skeletons in bars.
* Added cannibal patrols with recruitable chiefs.
* Added pirate patrols with recruitable brutes.
* Added recruitable explorers.
* Added unique shek recruit to The Hub.
* Added unique fogman recruit to Squin.
* Added unique greenlander recruits to Stack and Blister Hill.
* Added unique scorchlander recruits to Stenn Desert and Shark.
* Added recruitable fogmen, who patrol outward from Mongrel.
* Added vagrant slaver patrols.
* Added Crimpbot Trader.
* Added plastic surgeons for your base.

{ ITEMS }
* Increased various crafting storage inventories.
* Increased space in armor chests.
* Decreased cost of tech books from vendors.
* Added special Vagrant Vending Machine to The Hub.
* Added Omega belt and head armors to crafting.
* Added Meat Reclamation tech and table.
* Added storage for foul raw meat.
* Added tool crafting and storage.
* Added Counterfeit Collectible crafting.
* Added storage for various camping supplies.
* Added AI Core drop chance to 4 unique NPCs.
* Increased crossbow bolt charges 10x.

{ MISC }
* Increase the time it takes to starve by 5x (scales with import settings).
* Added training stations for stealth, lockpicking and perception.
* Added random NPCs with dialogue.
* Added Rogue Murdertron enemy patrols.
* Added Savage Goat herds.
* Added butchered slavers with dialogue.
* Added Menasor (Sinistron enemy) to Shem.
* Added Mortcon (Sinistron enemy) to Iron Trail.
* Added Vagrant Omega Pacifier to The Hub, Mongrel, Admag and Shark.
* Added furnishings research with decorative and functional items.
* Added buildings research with new houses and structures.
* Added more money to some Barman NPCs.
* Slight increase to carry weight.
* Slight increase to EXP gain.


See the Change Notes for details of each update. Thanks and happy hunting!
64 Comments
Rezzurekt  [author] 11 Jun @ 12:15pm 
Never tried the Genesis mod, but I know it does affect a couple of the same settings. I'd recommend putting Genesis lower in the mod order to make sure those settings aren't disrupted or overridden by biome spawn settings.
Dan Sowaru 11 Jun @ 8:29am 
Is this compatible with Genesis?
Rezzurekt  [author] 7 May @ 2:08pm 
Thank YOU! Sometimes I wonder if I went a bit too far with it. Glad you're enjoying it! Happy hunting! :rose:
t3gk 7 May @ 4:13am 
awesome how much u add in this mod and how undervalued it is, thanks!
Rezzurekt  [author] 10 Apr, 2021 @ 1:15pm 
Yeah, they just REALLY hate slavers. :rose: Thanks again!
TdeadHmanE 10 Apr, 2021 @ 12:12pm 
excellent. thanks for the reply. as long as they are behaving as they should im good. again excellent mod thank you for this.
Rezzurekt  [author] 10 Apr, 2021 @ 1:07am 
Yeah, they don't get along with some factions. If you need to take out some Omegas and accidentally get on their bad side, you can talk to their Pacifier in The Hub. Glad you're having fun with it! Thanks and happy hunting.
TdeadHmanE 9 Apr, 2021 @ 12:34pm 
i have a question and im not sure if it is just me or not. Are the people added by your mod supposed to fight almost everyone.. i can go almost anywhere and find them causing trouble is that what they are supposed to do? great mod ive been subscribed for a couple years i take it out put it right back. just wondering i eventually get into beef with them because they be bullying people. excellent mod
Rezzurekt  [author] 20 May, 2020 @ 1:00am 
I'm not familiar with that one & what it does, but the mod order will determine which mod inevitably overrides default settings for each option.
Da Murph 19 May, 2020 @ 5:21pm 
Suppose there's not much chance of this working with Project Genesis?