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I tried installing this mod, then modifying the first few lines of C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\867355101\Config\XComAI.ini in an attempt to make panic never happen:
[XComGame.X2AIBTBehaviorTree]
; Root replacement.
-Behaviors=(BehaviorName=PanickedRoot, NodeType=Selector, Child[0]=Panicked_FirstAction, Child[1]=Panicked_LastAction, Child[2]=SkipMove)
+Behaviors=(BehaviorName=PanickedRoot, NodeType=StatCondition, Param[0]=eStat_HP, Param[1]="<", Param[2]="0%")
2However, this seems to have no effect -- sectoids can panic my soldiers, and they also collapse like idiots the moment one of their friends breaks a fingernail.
Can you see any problems with my approach, or suggest a simpler workaround?
Unit panics
Unit has 50% or less HP at the time it does
Unit rolls 10% on a D100
Unit needs a valid target if its firing on enemies or allies