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Unfortunately, I'm not good enough to code an ingame menu to change the value. However, you can try modifying the value in the file yourself!
1. Go to the workshop folder and open "Buildings_Security.xml"
(Steam\steamapps\workshop\content\294100\881580886\Defs\ThingDefs_Buildings)
2. Ctrl+F and search for "forcedMissRadius". You'll find a line of code: <forcedMissRadius>5</forcedMissRadius>
3. Modify its value from 5 to whatever you want. The default set by the devs is 13.
Note that whenever this mod gets updated, steam overwrites this file automatically. So you have to modify the value again.
If you are not ready to move to 1.0, you can download the previous versions from the link below!
https://github.com/Nick-2525/AccurateMortars_Storage.git
As always, if there is any bug or glitch with the mod, please feel free to comment!
Thank you very much for waiting :)
Enjoy! :)
============Damege has been reduced back to the default value============
This mod also increaced (x2) the damage amount dealt by the mortar shells, since that was the default value until A16. However, I tought it was time to follow the dev's standard, so I didn't modify the <damageAmountBase> for this update.
You still can override the value by going into "Items_Resource_Shell.xml" and replace the line
<!-- damage amount is the damage def default -->
with
<damageAmountBase>*whatever*</damageAmountBase>