Sid Meier's Civilization V

Sid Meier's Civilization V

285 ratings
Great Spy (Brave New World)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
3.863 MB
14 Mar, 2017 @ 11:03am
30 May, 2018 @ 11:04am
8 Change Notes ( view )

Subscribe to download
Great Spy (Brave New World)

In 1 collection by Tomatekh
Tomatekh's Utility Mods
8 items
Description
Inspired by the unit in Civ IV and the more personal mission based espionage systems of Civs IV, Rev, BE & VI, this mod adds the Great Spy as a new great person type to the Brave New World base game. The unit is designed to function independent of (but also complement) the existing espionage system. The mod also adds additional wonders, buildings, and beliefs and updates several existing buildings and policies to accommodate the new unit.

The AI will use the unit.

~~~

Features:

- Great Spy: The Great Spy excels at exploring foreign territory and sabotaging rival civilizations. Its primary ability is to conduct Espionage Missions; thirteen unique actions that enable you to cause anarchy, destroy resources, lower city population, and even steal great works. As a secondary ability, the Great Spy receives passive bonuses to movement, sight, and the ability to enter rival territory. Additionally, as long as the Great Spy is on a tile owned by another civilization, you will be able to see that civilization's current culture level and research project.

- Intelligence: Intelligence is a new pseudo-yield primarily used to generate Great Spies and fund their more powerful Espionage Missions. In the early game, reaching certain Intelligence levels will also reveal strategic resource plots before researching their prerequisite technologies (i.e. reveal a source of Iron before researching Bronze Working). Late game, excess Intelligence can be exchanged to increase your score. Intelligence is generated through wonders, buildings (the defensive line – walls, castles, etc. – and the new Tavern building), and certain beliefs and social policies. Additionally, once you construct either the constabulary or police station in a city, you can generate Intelligence from unemployed citizens.

- New Buildings and Wonders: The Tavern is added as a new medieval building to compliment the new mechanics. The Motherland Calls is added as a new wonder identical to and replacing the current BNW Kremlin, while the Kremlin receives a new effect to boost Great Spy effectiveness and Intelligence generation. Several existing buildings and wonders have been updated to also generate Intelligence.

- New Beliefs and Policies: The mod adds two new beliefs: Mystery Cults, which enables unemployed citizens to generate faith; and Negative Theology, which converts a percentage of your faith output to Intelligence. The Military Castes and Mercenary Army policies will now also generate Intelligence.

~~~

A more detailed explanation of the unit and its abilities can be read here:
Civ Modding Wikia[civilization-v-customisation.wikia.com]

~~~

Additional Credits:

- Janboruta for his Tavern icon
- Sukritact for his Motherland Calls icon
- Danrell for his Ninja unit model
- JFD for interface help

~~~

Note:

- The modern unit model is currently missing. It will be added in an update.

- The new tooltip is not 100% dynamic. However, it will always update when starting a turn or exiting a city screen, so do either if you need it to display updated information.

~~~

Forum Thread[forums.civfanatics.com]
141 Comments
Hail Gaben 10 Jun, 2023 @ 6:39pm 
I'm such a goober. I didn't look closely at the screenshots. Thank you for responding. If you didn't mention that the unit doesn't use the standard ability button i probably wouldn't have looked! Everything is working wonderfully now
Tomatekh  [author] 10 Jun, 2023 @ 9:11am 
It doesn't require any other mods, but I just tested a fresh install and found no issues. I can't really troubleshoot your problem without access to the lua error logs, but it sounds like the interface isn't showing up for you (if you use any edits to that?). Do the new interface elements shown in the screenshots on the Steam Workshop show up for you? The unit doesn't use the standard ability buttons as the mod had to create new ones, so the ability buttons are in a different place for the spy unit.
Hail Gaben 10 Jun, 2023 @ 4:37am 
Are there any required mods to use this? I tried it as the only activated mod but i still don't get options for spy operations. The great spy just acts like a scout but can't do anything else in my game
Tomatekh  [author] 9 Jun, 2023 @ 2:09pm 
@Pakulo Papito
The mod was fully functional with the last Civ V patch. If it's not working it's possibly you have a conflict with another mod you are using preventing the interface lua from firing.
Hail Gaben 6 Jun, 2023 @ 11:10pm 
Bugged or broken. The GS is basically an invisible scout but can't be used for anything else. The functionality listed is there though because the AI civs can use them. There is no option for it's abilities when used by a human player. Please fix or update i really want to experience this mod fully!
ResistanceLion 2 May, 2021 @ 8:28pm 
@Tomatekh
Update:
Looks like it is related to game internal's bug (caching one), when clearing cache and re-enabling all mods it accidentally works, but breaks again after enabling new (tested with starting new playthrough).
MP Patch fixed it
Tomatekh  [author] 2 May, 2021 @ 4:09pm 
@ResistanceLion
Okay, thanks. I'll look into it and see if there's anything I can do on my end for compatibility.
ResistanceLion 1 May, 2021 @ 11:08am 
It might be uncompatible with JFD Civilizations or russian version of the game, on english it works great
Tomatekh  [author] 28 Apr, 2021 @ 7:45am 
The last time Civ V had a patch was a couple of years ago, and the mod was updated and fully compatible with it. So, I don’t see how it can be the latest version of the game causing issues.

Likely, the spy mod is in conflict with another mod you are using. If you know how to enable the error logs, I can tell what it is. Otherwise, I’d need to now a list of mods you’re using to narrow it down.
ResistanceLion 27 Apr, 2021 @ 2:14pm 
Nothing work from the Great Spy unique abilities on the latest version of the game.