Sid Meier's Civilization V

Sid Meier's Civilization V

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Uighur_Caesar's Rome (Pompey)
   
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7.696 MB
15 Mar, 2017 @ 3:19pm
16 Mar, 2017 @ 2:57pm
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Uighur_Caesar's Rome (Pompey)

In 1 collection by Uighur_Caesar
Uighur_Caesar's Civilizations
46 items
Description
Adds the Roman Republic under Pompey the Great to the game.

43 Comments
Valse Griffyre 2 Aug, 2021 @ 11:33am 
how do i modify the mod file so that the triarii also available to the vanilla rome?
iam20dofan 16 Apr, 2021 @ 11:35am 
nice mod. but sometimes i can build UI adjacent (on wheat)
Max 25 Aug, 2020 @ 2:27pm 
Also question: Does the happiness from trade routes count extra copies of luxuries? It seems like I'm getting way more than I should.
Max 25 Aug, 2020 @ 12:23pm 
Seems you forgot to make citrus one of the tiles the improvement can go on? It's not in the improvement.xml file and it doesn't improve citrus ingame
pseikone 23 Aug, 2019 @ 4:29pm 
I have a suggestion for you. If a trade route passes over a farm that is working wheat or even a resource timproved by plantation, that farm would turn into a latifundium. Such latifundium will generate a copy of that resource after 30 turns. What do you think? Is this a good idea?
Rabid Mongoose 5 May, 2019 @ 8:48am 
I am curious can I get permission to Use Triarii (changed for Vox Populi) for a new Rome under Trajan mod I'm making for Vox Populi...
Verily 24 Apr, 2019 @ 6:55am 
Does this replace Default Rome?
Rabid Mongoose 8 Jun, 2017 @ 9:54am 
Can you make it CBP compatible?
Lucretia 24 Mar, 2017 @ 7:51pm 
Father!
zaku_zelo 24 Mar, 2017 @ 11:51am 
Decisions ain't showing up and I'm not sure why. Having no such issues with your other civs.
I notice the "Celebrate a Triumph" decision from the screenshots has been renamed to some Trump joke. Could that be it?