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Pleasure :)
thank you for the mod in the first place)
Wow, I didn't expect people still use this mod, I feel honoured.
Good point about the jump drive, I'll see what I can do.
Thank you for reporting the RGB bug. I'll have to reproduce the bug, though I don't know what could cause it since all I did was change the explosion damage attributes of the blocks.
If you could somehow make it only exploadable when charged - it would be cool
Reactors, acontrary contain explosive elements inside no matter if they are turned off or not. I think.
I will research it later, but you can expect an answer in the next few days.
Part 2
Now lets jump (pun not intended....or maybe intended) to the year Space Engineers takes place. Upon one of the games' many quotes we can see several quotes from a source called "Wikipedia, 2077". Now take this what you will but in Space Engineers we are 60+ years in the future.
Much improvement to the Scientific Method as well as Quantum Mechanics can and will be done in that amount of time. A extreme and best example is just over a century ago the Wright Brothers did the first flight and now humanities oldest probe, Voyager 1, is somewhere between the Heliopause and Bow shock.
So in complete theory the Jump Drive is possible and has a "measureable" energy requirement.
Do I pass the logic test? lol
Part 1
There is a Theoretical Warp Drive (or Jump Drive in this case) called the "Alcubierre Drive" (Source https://en.wikipedia.org/wiki/Alcubierre_drive )
What this drive does is that "warps" space around an object, by contracting space in front and expanding space behind the object. Propelling said object at FTL speeds WITHOUT breaking any physical laws.
This drive does not incorperate quantum physic's in the earlier versions.
This would be the only way I imagine it to be possible to go from one place to the other in an instant: Somehow being able to analyze your own quantum data and changing it to "be" in a different place.
Therefore properly arguing over the damage value is impossible for now, if you aim for an actual solution. I just chose the value the modification currently has, as it works best in balance with the mechanics of the game in my opinion.
I hope I got nothing wrong myself and that you understood my argument.