Space Engineers

Space Engineers

Realistic Terminal Block Explosions [Gas Tanks Excluded]
18 Comments
Tactical Shrubbery 26 Oct, 2021 @ 2:41pm 
This mod is creating red blue and green particles whenever a terminal block blows up. They last until the game is reloaded.
aquilaiovis  [author] 14 Jul, 2020 @ 9:29am 
@B O S S

Pleasure :)
Арбуз II 12 Jul, 2020 @ 9:30am 
Oh snap. I didn't look on the update date :D

thank you for the mod in the first place)
aquilaiovis  [author] 12 Jul, 2020 @ 8:12am 
@B O S S

Wow, I didn't expect people still use this mod, I feel honoured.

Good point about the jump drive, I'll see what I can do.

Thank you for reporting the RGB bug. I'll have to reproduce the bug, though I don't know what could cause it since all I did was change the explosion damage attributes of the blocks.
Арбуз II 9 Jul, 2020 @ 10:06am 
And adding to your jump drive rants - I think it shouldn't explode at all, since it's just an accumulation device, and not capable of exploding when it's not charging.

If you could somehow make it only exploadable when charged - it would be cool

Reactors, acontrary contain explosive elements inside no matter if they are turned off or not. I think.
Арбуз II 9 Jul, 2020 @ 10:04am 
Having a bug report - reactors and some other stuff leave a trace of RGB 3 dimension lines after explosion. Please look up to that.
aquilaiovis  [author] 9 May, 2017 @ 5:49am 
@McCloud Jr

I will research it later, but you can expect an answer in the next few days.
McCloud Jr 9 May, 2017 @ 5:42am 
@Aquila lovis

Part 2

Now lets jump (pun not intended....or maybe intended) to the year Space Engineers takes place. Upon one of the games' many quotes we can see several quotes from a source called "Wikipedia, 2077". Now take this what you will but in Space Engineers we are 60+ years in the future.

Much improvement to the Scientific Method as well as Quantum Mechanics can and will be done in that amount of time. A extreme and best example is just over a century ago the Wright Brothers did the first flight and now humanities oldest probe, Voyager 1, is somewhere between the Heliopause and Bow shock.

So in complete theory the Jump Drive is possible and has a "measureable" energy requirement.


Do I pass the logic test? lol
McCloud Jr 9 May, 2017 @ 5:41am 
@Aquila lovis

Part 1

There is a Theoretical Warp Drive (or Jump Drive in this case) called the "Alcubierre Drive" (Source https://en.wikipedia.org/wiki/Alcubierre_drive )

What this drive does is that "warps" space around an object, by contracting space in front and expanding space behind the object. Propelling said object at FTL speeds WITHOUT breaking any physical laws.

This drive does not incorperate quantum physic's in the earlier versions.
aquilaiovis  [author] 9 May, 2017 @ 5:09am 
@McCloud Jr

This would be the only way I imagine it to be possible to go from one place to the other in an instant: Somehow being able to analyze your own quantum data and changing it to "be" in a different place.

Therefore properly arguing over the damage value is impossible for now, if you aim for an actual solution. I just chose the value the modification currently has, as it works best in balance with the mechanics of the game in my opinion.

I hope I got nothing wrong myself and that you understood my argument.
aquilaiovis  [author] 9 May, 2017 @ 5:08am 
@McCloud Jr

Hey, this just gave me an idea: If you have an infinite amount of energy, you could travel at lightspeed! Well, it would limit time and space for you, but I could implement that by crashing the game every time you use or destroy a jump drive! No wait, that energy would need to be stored, so I would make the game crash every time you build or simply have a Jump Drive in your game world.

But do you see the problem here?

What could be considerable on the other hand, are the famous quantum mechanics.

In theory quantum information does not need time to communicate over any "distance", but is a substancial part of anything in our universe, which implies it does not even need to communicate at all in the first place.

Fun fact: Quantum data can theoretically even repeat itself in our universe, but only after a humanly unimaginable long distance.
aquilaiovis  [author] 9 May, 2017 @ 5:07am 
@McCloud Jr

First off, yes, I agree with you, that it is indeed food for thought.

I have to disagree with your explanation though.

The developers do not state how the Jump Drive would work as for our current physical understanding it is clearly impossible. Matter cannot travel as fast or even faster than light. We also do not yet even have any understanding of how we would get even close to light speed with already known and common techniques - except of course if you have some propulsion device and an unthinkably enourmous amount of fuel for that propulsion device at your hand.

If you do not know why matter cannot travel at the speed of light, you could do some research yourself. If you then still do not understand it, I could attempt an explanation myself for you.
McCloud Jr 7 May, 2017 @ 5:59pm 
Just a thought but shouldnt the Jump Drive do even more damage than the Large Reactor?

You state yourself that if possible it would take a considerable amount of power, since your basically ripping Space and Time apart to travel instantly elsewhere.

perhaps 3000 or 4000 would a good number for it.

But hey its food for thought right?
aquilaiovis  [author] 9 Apr, 2017 @ 12:04pm 
@Sonnar

Atmospheric thrusters do not work like ion ones. The have turbines with fans that spin around very quickly to use air (any gas) as propulsion, just like boat propellers use water to achieve the same goal. It does not matter what energy they use, even though solar panels generate way more energy than would be realistic, but nuclear reactors would actually work in real life if contained like in nuclear submarines (I already have a modification idea for ionizing radiation of anything radioactive in the game and a cooling module which requires ice to keep your reactors from meltdown). You can watch some videos about jet engine stress tests where they are put to their absolute limits, because some times they actually explode, just like they would do, if you damaged their internal parts sufficiently, as in most designs this causes an unstoppable chain reaction.
Foogs(▰˘◡˘▰) 9 Apr, 2017 @ 11:20am 
@Aquila Iovis im think atmospheric thrusters is safe, they uses energy for work, ur home temp-fan not explode right?
aquilaiovis  [author] 6 Apr, 2017 @ 11:23am 
UPDATE 20170406

- implementation of atmospheric thruster explosions upon destruction
- improved and therefore more realistic damage values
aquilaiovis  [author] 6 Apr, 2017 @ 8:36am 
@SpaceWolf [DEADMEN] [FL]

And thank you for your feedback, which is always appreciated here.
QuintusJ 2 Apr, 2017 @ 2:41am 
Thank you so much!