Stellaris

Stellaris

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Xenophile & Egalitarian Robot Slavery Fix
   
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5.099 KB
12 Apr, 2017 @ 9:19pm
9 May, 2017 @ 4:09pm
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Xenophile & Egalitarian Robot Slavery Fix

Description
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As PDX fixed the issues at which this mod was targeted, it will not be updated. However, I am leaving it up for people who are playing on old version numbers for whatever reason.
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You may have noticed that the xenophile faction has a huge (-20) happiness penalty for slavery, that applies even if you're only enslaving robots! This means that any empire with a large xenophile component that isn't materialist has to either take the happiness hit or not use robots at all, since only materialists can actually give them rights.

This mod fixes that by making the slavery happiness penalty not apply if it is only robot pops that are enslaved.

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Update:

Also due to citizen rights not being enabled for synths in non-materialistic empires, the egalitarians get mad too (because you can't give the synths free migration)! I've fixed this as well now.

Update 1.6.0:

Update for Adams. Other changes:
-Egalitarians are now allowed get mad about synthetics not being given movement rights IF you are also materialist and have the synthetics technology (i.e., if you can give them the rights but don't).

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If you would prefer a mod that straight up allows other ethos to provide citizen rights, try here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=903261548

So to summarize:
This mod: makes it so the xenophile and egalitarian factions don't get unhappy about enslaved/non-migrating robots
The mod linked above: makes it so xenophiles and egalitarians can give robots citizen rights

Different fixes for the same issue (up to personal preference!)

Compatibility:
This mod changes the file that defines the xenophile and egalitarian factions, so it will conflict with any other mod that does so.
17 Comments
Corusca Fire  [author] 19 Feb, 2018 @ 4:07pm 
pdx is paradox, the developer of Stellaris
NecRomance 27 Jan, 2018 @ 2:42am 
I know you're not updating, and that's fine, but what the hell is pdx? i can't find that mod
Cringe Collector 22 Sep, 2017 @ 2:26pm 
can we get an update to 1.8?
Gigolag 5 Jun, 2017 @ 8:01am 
When might we get a 1.6.1? It seems I can't get the 1.6.0 one to work for me. Might I have to start a new game for it to work? Or could it be that droids aren't robots and considered a new species?:happy_creep:
Chevayo 17 May, 2017 @ 4:35pm 
@Corusca Fire

It looks like the friggin Xenophiles are triggered by ptimitive life as well (the guys you can Uplift).
And since there is no way, to edit the rights of these primitives, before you uplift them...

It would be great, if you could fix that as well
Corusca Fire  [author] 17 May, 2017 @ 3:17am 
@MaulMachine

It doesn't, because they still haven't done anything about the xenophile part (they only fixed egalitarian).
MaulMachine 16 May, 2017 @ 6:38pm 
Am I mad, or does 1.6.1 actually render this superfluous?
Chevayo 15 May, 2017 @ 4:47pm 
Thank you. I spent about 1 hour looking though different setting, menus and planets in may game, trying to figure out, where this stupid debuff came from...
Finally googled it and found this!
Svenski 14 May, 2017 @ 5:57am 
Nevermind :D I just hadn't activated the mod in the launcher. Works perfectly!
Svenski 14 May, 2017 @ 5:40am 
So I downloaded this mod, but my -20% happiness isn't going away. So I'm wondering if this mod will work with an existing save or if I have to start a fresh game?