Darkest Dungeon®

Darkest Dungeon®

138 ratings
Global Hero Balance
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
594.932 KB
18 Apr, 2017 @ 4:33pm
9 Jul, 2017 @ 8:41am
14 Change Notes ( view )

Subscribe to download
Global Hero Balance

Description
Global Hero Balance
================================================

***FULLY COMPATIBLE WITH PITCH BLACK DUNGEON***
***FULLY COMPATIBLE WITH CRIMSON COURT***

(just place global hero balance above PBD in the list)

This mod is an overall balance to most heroes combat skills and stats.
There are only buffs, no nerfs.
The objective was to make the less useful or important skills much more interesting and complex by adding synergy between classes.
I also added protections to the "heavy" tagged heroes according to their role and by removing some HPs.
Finally I removed the incompatibility between the Abomination and the religious people because : Synergy, again.

I can't list all the changes done to the combat skills but I can tell :

- Vestal : Buff Mace Bash and better heals (stacking heal, stress resist...)
- Plague Doctor : Better bleed, better crowd-controls
- Occultist : Litteraly no changes
- Man-at-arms : Added some self buffs on crush when the hit lands and debuff on retribution
- Leper : Better selfbuff, better crowd-control
- Jester : Hit harder on several skills and stacking heal on Inspiring tune
- Houndmaster : Better stress removal/resist
- Highwayman : A bit stronger and precise on some skills, debuff on grapeshot blast
- Hellion : Self debuff only applies when you hit, globally stronger and better buffs
- Grave Robber : Added debuffs on some skills and self heal on toxin trickery
- Crusader : Trying to add a lot to make his gameplay a bit more interesting rather than just "Hit or Buff". I used debuff on his attacks, small crowd-control and better support skills
- Bounty Hunter : Best Mark skill of the game, generally stronger, trying to distinguish his 2 melee attacks and his 2 hook attacks
- Arbalest : Attacks applies debuffs, battlefield bandage cure blight/bleed, trying to find some use for blindfire
- Abomination : A bit stronger and better selfbuff (removed incompatibility with religious people)
- Antiquarian : I don't care she is useful elsewhere I need her good in combat! Better buffs and dots

================================================

If you think there is a problem with this mod please tell me and I will try to resolve it.
Please take a look at my other mods :

The Inquisitor : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=905786110&searchtext=

The Vampire : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=900069986&searchtext=

Anti-grind & Larger Roster : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=903788427&searchtext=

My First game on Steam!! Hexopods! : https://steamhost.cn/app/729990/HEXOPODS/

Popular Discussions View All (1)
0
1 May, 2017 @ 7:13pm
My recommended suggestions
Vantris
144 Comments
Xi Jinping 17 Jul @ 3:00pm 
I thought balancing meant making strong skills worse but apparently not and you just buff all the bad ones to make all of them strong or at least better
Sushi 5 Jun @ 7:43am 
Tracking shot has no effect, which makes useless. Please, fix it
St. George of Houston 24 Jul, 2022 @ 2:57am 
you dont know first thing about balance
Villain Vibe 25 Oct, 2021 @ 12:11pm 
Loving this mod <3
Could you please add dlc heroes to it to ?
maybe support for CC CoM to
Thanks again for this wonderfull work off art !
zen 10 Sep, 2020 @ 9:56am 
Hi, "Tracking Shot 2", Highwayman skill, does: ACC base: 100% / DMG mod -80%, that's it
丹羽月 22 Jul, 2020 @ 3:04pm 
Man at arms buff "Command" lasts for 0 round, making it useless.please fix it.
bluesub6 30 Apr, 2020 @ 11:19pm 
I absolutely loved this mod back when I first got this game. I hope you intend to update it in the future. If not thanks for at least giving a great mod back then. :) much love.
weirdmagic 17 Jan, 2020 @ 3:07pm 
Highwayman "Tracking Shot" doesn't buff anymore
Memetal 13 Nov, 2019 @ 12:27pm 
Man at arms buff "Command" lasts for 0 round, making it useless. Is that a bug?
MrMurLock 31 Mar, 2019 @ 9:46pm 
Very much hoping you update this mod for CoM, such a great mod during the CC days, would love to have this on my mod list again.