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Is this mod up to date?
Some observations that I hope could be helpful:
1. When I passed through the highway to Alpha Quadrant I entered it. Unfortunately, whether I tried to leave manually or after reaching the end, the ship exits but re-enters shortly after. This cycle then repeats.
2. Understandably. hostiles tend to target the Skunk cockpit. As that seems to be
3. Understandably, autopilot/mission guidance tends to focus on highways. Since this ship can boost directly between places, it may be useful to block that if the destination is a zone that is already known to the player.
4. Is there a mechanism for making the ship attack an object that is neutral/friendly (blue) towards the player? A work-around would be ordering an owned ship to initiate the attack to make it turn red but a direct method wound be nice if possible.