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Is this mod up to date?
Some observations that I hope could be helpful:
1. When I passed through the highway to Alpha Quadrant I entered it. Unfortunately, whether I tried to leave manually or after reaching the end, the ship exits but re-enters shortly after. This cycle then repeats.
2. Understandably. hostiles tend to target the Skunk cockpit. As that seems to be
3. Understandably, autopilot/mission guidance tends to focus on highways. Since this ship can boost directly between places, it may be useful to block that if the destination is a zone that is already known to the player.
4. Is there a mechanism for making the ship attack an object that is neutral/friendly (blue) towards the player? A work-around would be ordering an owned ship to initiate the attack to make it turn red but a direct method wound be nice if possible.
there is no Co-Pilot to hold it open i think (yes, you need a Co-Pilot for this, because all menus are technically Dialogues for which you need a Dialogue Partner. except the Menu where you save/load ofc)
@ior.vinichenko
not all meshes can be converted by that tool, i think about a dozen crashed the Converter when i updated my extracted/converted Files yesterday - so which files do you need specifically?
(also for Mod files it could be a bit more complicated because in this case the File Paths get confusing.. its resolvable if you know what the tool wants though)
Was da auch immer gehen soll, bei mir geht nichts gar keine änderung.
Но не могу открыть боковое меню =( Кто-нибудь знает решение проблемы?
Start new game "Centuri"
all work..
как я наример.
надо кроме магистралей убрать у механиков функцию переделать кабину (просто убрать менюшку) либо модифицивать капшип для разных конфигураций салона.
PS вопрос непременно автору, я не занимаюсь моддингом в полной мере, но хочется изменить внешне какой либо корабль, навешать орудий или еще чего. "Вслепую" через только скрипт не удобно мягко говоря. есть ли инструмент для визуализации?
TY
what i need to change on the saved game to implement this?
+ пара багов есть
нужно добавить кнопку отключения орудий иначе турели могут по станции попасть случайно
корабль застревает в магистралях но прыг двигом можно выйти (может добавить игнор магистралей?)
вобщем ты первый кто реализовал управление XL спасибо уже и на том что сделал
и с чем данный мод может конфликтовать