Stellaris

Stellaris

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Hungry Hungry Hordes
   
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2.300 KB
25 Apr, 2017 @ 9:53pm
19 Dec, 2018 @ 6:39pm
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Hungry Hungry Hordes

Description
An army marches on its stomach, or so it's said. But in Stellaris, armies don't seem to need food at all! This mod fixes that: most armies now require food from your stockpile to raise. The only exceptions are robot and android armies, which obviously don't need to eat, and defensive armies, which can live off the land.

2.2.X UPDATE:
- Mod converted to the new economic template system of 2.2 Le Guin.
- Defensive buildings no longer cost food, since they require Motes instead.
- Hive leaders will once again cost food to hire, and for maintenance.
23 Comments
MightNight 2 Feb, 2021 @ 9:04am 
BUMP
Peter34 21 Feb, 2020 @ 7:44pm 
Bump.
Peter34 18 Feb, 2020 @ 4:06pm 
Please update this mod to v2.5.

I've just created a single-species empire of Lithoids, and they still have to pay Food to create and Upkeep Lithoidal Armies. That's obviously illogical.
K0rruptedYouth 30 Mar, 2019 @ 12:07pm 
Coming back to say it was indeed another mod, but it seems like as of 2.2.6, hive armies do cost food and uses it for upkeep, but hive leaders cost energy to hire and for upkeep.
K0rruptedYouth 29 Jan, 2019 @ 6:49pm 
Nope, but if you're not having issues, there's probably a mod conflict I didn't notice. I'll check again.
YggdrasilsSword  [author] 27 Jan, 2019 @ 7:50pm 
Not able to reproduce the issue on my end, ChillVillain. Anything in particular you know that triggers it?
K0rruptedYouth 27 Jan, 2019 @ 8:56am 
There seems to be an issue with this mod and defense armies. They now become buildable and don't automatically generate when you make defensive buildings or have soldier jobs.
MightNight 24 Jan, 2019 @ 11:06pm 
1 food upkeep is fine man
Peter34 2 Jan, 2019 @ 9:59pm 
bump?
Peter34 23 Dec, 2018 @ 3:23am 
1 Food in Upkeep per Assault Army is far too much! Try lowering to 0.5 or even 0.4 Food.