Space Engineers

Space Engineers

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Newton-Type Strike Cruiser
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
1.005 MB
28 Apr, 2017 @ 5:27pm
15 Oct, 2017 @ 10:35am
3 Change Notes ( view )

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Newton-Type Strike Cruiser

In 1 collection by alos
Alos' Starfleet
4 items
Description
When I went on the workshop to find the USS Newton (one of the ships destroyed by Nero in the first Star Trek reboot), I was surprised to see the search come up empty. So, I decided to fix that with my Newton-Type Strike Cruiser. This is a flagship vessel, and for good reason. The strike cruiser has all the ammenities you will need while seeking out new life, and you'll be prepared for all the new civilizations you find! In short, I was disappointed by the lack of starships from the Kelvin Timeline, so I made this one to make up for it!

I suggest you disable thruster damage unless you want the nacelles to explode into a fiery ball of doom, but that is the ONLY REQUIREMENT because this ship is FULLY VANILLA! This ship has no dependent mods, none are in the showcase, and has a full interior with floors and walls- and lights! There are two nacelles, A and B, and two engineering sections, Main and Auxiliary (or Aux.). Main and A are both on the left sides of the ship, Aux. and B are on the right. To access the engineering sections, enter one of four turbolifts that can be found on all decks near the junction, and go to the rear of Deck 4. To get to the nacelles, go to the front of deck 4 and follow the corridor to either side of the ship to the rooms that house the nacelles' atriums. To get to the bridge, enter one of four turbolifts that can be found on all decks near the junction, and proceed to the top level.

Settings
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-All lights on the ship are in neat groups that correspond to their function; the group 'Lights- Saucer Interior', for example, controls all interior and corner lights inside the saucer (excluding the bridge, which has its own lighting and Lens Flare groups, as every starship should).
-The "impulse engines" can be enabled and disabled, along with the backlighting (impulse exhaust group) and the projection.
-The Computer Core is a fully functional programmable block, and can be used for whatever you want
-Their are numerous rooms on every deck, most are empty for your own ideas (I didn't want to make the file too big), but there are still several that are filled partially or fully with lights and objects.


Extra Notes
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I left the ship's hull blank for two reasons.
A) It looks cool like that, don't you agree?
B) I want you to fill it in yourself along with the antenna, and leaving it white would save you the trouble of having to erase any numbers I would've put down!
The drydock used in the photos can be found here.
Shuttlebays go great with this shuttlecraft!
14 Comments
Leo_Draconus 15 Aug, 2020 @ 11:51am 
Lol. That second bridge image. Can't forget the bloom lighting. xD
ExoticMango17 13 Oct, 2017 @ 5:41pm 
This is def one of my favorite federation ship designs! well done mate!
alos  [author] 12 Oct, 2017 @ 7:50pm 
@SollyB Well, there weren't any guides in particular, I tend to simply find whatever works!
Csteele2000 7 Oct, 2017 @ 8:33am 
nice
Starry 3 Oct, 2017 @ 5:03pm 
also your awsome
Starry 3 Oct, 2017 @ 5:03pm 
can you link me to the guides?
alos  [author] 3 Oct, 2017 @ 4:37pm 
@SollyB Find a design you think is cool, and go for it! If you get stumped, look into some of the guides here. They've helped me through MANY issues on this build here!
Starry 3 Oct, 2017 @ 3:24pm 
ive put over 800 hours into it
alos  [author] 3 Oct, 2017 @ 3:04pm 
@SollyB all you gotta do is put the time to it!
Starry 2 Oct, 2017 @ 6:14pm 
Please teach me how to build like this