Torchlight II

Torchlight II

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LAO 3.0 staves back to vanilla (v.12)
   
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1 May, 2017 @ 4:10pm
18 Jun, 2017 @ 4:50am
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LAO 3.0 staves back to vanilla (v.12)

Description
LAO 3.0 introduces new staves, that are now ranged weapons. A bit like the wands, they fire a fire/ice/poison/lightning missile, and don't do splash damage anymore.

I've put together this light mod that reverts them to how they were in vanilla, for those who dislike the change, but still would like to enjoy all the features provided by LAO 3.0

Note, however, that it will only apply to the new staves (so those that you already have in your inventory will still be ranged).

Enjoy :-) If you run into any problems let me know !

Load order :
  • LAO 3.0 staves back to vanilla
  • LAO 3.0
14 Comments
potterman28wxcv  [author] 19 Jun, 2017 @ 5:00am 
Glad to hear it !
Michael 18 Jun, 2017 @ 8:39pm 
Confirmed it works perfectly now. My theolentist is once again a bad-ass. Thanks again!
Michael 18 Jun, 2017 @ 1:10pm 
Awesome thanks! I'll be sure to try it out later tonight when I get home. You may have just saved one of my favorite custom classes with this. :-)
potterman28wxcv  [author] 18 Jun, 2017 @ 4:52am 
@Michael - alright, it's finally fixed ! The reason was a change in LAO 3.0, the author of the mod had modified even more animation files, so I had to put the vanilla one back in.
Enjoy :-)
potterman28wxcv  [author] 18 Jun, 2017 @ 3:52am 
@Michael i'll have a look at it right now, I'll let you know how it goes
potterman28wxcv  [author] 15 Jun, 2017 @ 1:07am 
It's not fixed yet - I still have it in mind, just have to find time to do it
Michael 14 Jun, 2017 @ 10:37pm 
Hey there. Was just checking to see if your mod has been fixed yet. :-)
potterman28wxcv  [author] 20 May, 2017 @ 3:21pm 
Actually I know exactly what the problem is, because I already fixed it. But somehow it came back again.. I'll have to check it out again ;)
Michael 20 May, 2017 @ 2:15pm 
Thanks so much. Please let me know if you figure it out. My Theolentist eagerly awaits. :D
potterman28wxcv  [author] 20 May, 2017 @ 1:11pm 
I was pretty sure the animation was working alright, or that I fixed that at least.. Thanks for the report, i'll check that out as soon as I can !