rFactor 2

rFactor 2

55 ratings
Classic Stockcar
   
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Cars: Skin Pack
File Size
Posted
Updated
492.823 MB
3 May, 2017 @ 4:57am
5 Mar, 2022 @ 8:01pm
13 Change Notes ( view )

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Classic Stockcar

In 3 collections by Machine
Stockcar Tracks + Mods (NEW Tyre Model)
36 items
Stockcar Leagues Content - ALL Things Stockcar
32 items
Basic Stockcar League Content (Old tyre model)
18 items
Description
I would highly appreciate any donations. Please go to http://www.leftturntrackgroup.com/ (this page needs update!)

Version 1.23
Added 12 2022 Skins
More coming. It is slow going.

Version 1.22
Fixed issue with no cars available in server - text input error, too many tabs
Fixed issue with New Hampshire, cars were rolling too far in corners. Unfortunately, this means the ability to have a working unrestricted Daytona is not possible (technical issue)

Version 1.2
2020 Skin Pack
2016 Skin Pack
Australian Skins (more to come)
Classic Skins (more to come)
Support for new UI.
New FULL Stockcar_2018 physics.

Quite a large update.
I have added the 2020 skins with permission from AeroSkins
I have permission from Mike and Don at SCSR to add some historic skins. (Not yet added but coming)
Some skins from Poopenshnapples' Monsterly Energized CUP Car Mod. He has a few old skins that I added.
I have painted some new skins from the Australian Nascar series of the 90's. More to come.

More updates are coming, including more skins and updated default setups.

OLDER NOTES
==================================================================
BETA TESTING!
==================================================================
Version 0.84
- Moved aero package on Superspeedways back to default
- Upped the left side tyre pressure limit on Superspeedways

Version 0.83
- Set GrooveEffects & GrooveSqrdEffects to default. Added new sets of tyres with custom GrooveEffects & GrooveSqrdEffects for future use. (may be used to make rubbered in track to lose more grip, as in "a hot day effect")
- Made skins DX11 ready

Version 0.82
- Rear wing lowered visually as per 2017

Version 0.81
- Engines now blow if they smoke for 1-2 laps.
- A few extra taller gear ratios, so you dont run out of steam at Michigan.
- Limited tyre pressures to Goodyear recommended pressures. (each track has custom pressures)
- Aero changes at Superspeedways. Would like some feedback on how they are. (Need to set up a server to test)
Don't test at Martinsville - Cofigurations not set right - Wating for track update
==================================================================
Nascar 2016 Skins mod. Original skin pack bought together by DaREALMastaD from various sources. Thanks to Wiggin for his input also. And thanks to Machine.

This package would well suit any league as a base. Has real Nascar skins, slightly more tyre grip loss as track wears in. And low downforce on all speedway tracks. (not just Eagle Creek)

- 2016 Real Nascar Skins (thanks DaREALMastaD)
- Goodyear Branded Tyres (thanks DaREALMastaD)
- Slightly more grip dropoff when track rubbers in (thanks Machine)
- Lown downforce package on all tracks except Superspeedway and Roadcourse (thanks Machine)
- Custom RCD file to bring performance distantly/roughly close to real life. Sort of. Based on original Stockcar Mod, and suited to Machine's tracks (probably not as good as expected now that low downforce is forced on most tracks)
- Basic Custom Pitboxes. Only on supported tracks: All Machine's tracks, and possibly some others.

Skins in this pack are from DaREALMastaD small pack, and culled to 1 per car.
==================================================================
The credits part of DaREALMastaD's notes

Link: http://www.racedepartment.com/downloads/rf2-stockcar-ncr-2016-rfcmp-package-september-2-2016.9300/

Stockcar rF2 NCR update for 2016, part of my personal collection. If you decide to use/borrow any of my work, all I ask is for some credit ;-). This update is for 2016 Chevrolet grill and rear, newer skins and a few minor nitpicks to the skins. I wanted to exchange the majority of the 2015 skins for the 2016 skins, so in order to keep the file size down and make it more of a 2016 set, I removed some of the 2015 skins for some of the drivers. I had to compress this version a little more and I got the best results from a rar file so this compressed file is a rar instead of the usual zip. I've also included again a less compressed version of the skins which increased the file size but enhanced the images significantly. You don't need the less compressed version and I've included the same skins in each set but it does make the skins look better in detail if you can spare the download.

Thanks Haris Kovacevic for reminding me to update the Fords to 2016 ;-)

Thanks chrisi2174 for the Toyota base template and the original Chevrolet base template.
New Chevrolet template was updated by me using chrisi2174's template as a reference.
(Original Template provided by ISI).

Thanks again to eddie01, Hsmmer, gamer19, Carson Harrell, Roderick Kennedy, Rudy Pessotto, Vettelfan12, postewar, BlkJello,
DzSiBi87, antirussia81, asehauDLM, TheGrunt, hexagramme, DangerrD, Peevee88, lgel, Test.Pilot
from racedepartment and all others that have downloaded for your support.

Updates include...
Chevrolet Grill and Rear Bumper Has Been Updated to 2016
-----------------------
TESTING TRACKS
-----------------------
Apple Valley
Brookdale
Eagle Creek
Northside
Palm Springs
Bristol
Chicagoland
Daytona
Dover
Mountain Peak
Indianapolis
Kansas
Las Vegas
Martinsville
Michigan
New Hampshire
Phoenix
Pocono
Talladega
Texas
Watkins Glen
21 Comments
AutoTeq 4 Sep, 2022 @ 11:34pm 
@Machine, Go ahead and add me on discord AutoTeq#2559 I might be interested in doing some work.
Machine  [author] 9 Feb, 2022 @ 1:43pm 
I am looking for Painters. I want to add the 2022 skins. I have started, but I am very slow. Also I am limited because of health and my work on tracks. Any help appreciated. I have templates to work with.
Machine  [author] 16 Jan, 2022 @ 7:57pm 
Version 1.22
Fixed issue with no cars available in server - text input error, too many tabs
Fixed issue with New Hampshire, cars were rolling too far in corners. Unfortunately, this means the ability to have a working unrestricted Daytona is not possible (technical issue)
Dann Murillo 3 Jan, 2022 @ 3:45pm 
With the update the vehicle filters are now blank on the dedicated server. Not working.
Tec 9 Dec, 2021 @ 12:05pm 
I've been running a dedicated server for my mates for over a year and all has been well. Now when I connect to the server I have problems.
I start the server with just myself and then add some AI for testing. Sometimes it will crash to a black screen just after getting to 100% loading.
If the track appears on the screen and all is OK, I start adding AI. Sometimes the game will lock up after adding 1 more car. Sometimes I can get as far as 5 or 6 cars, but it always locks up.
I've tried setting up servers and connecting with 20-30 AI using a couple of different car packs and all seems OK.
Machine  [author] 7 Dec, 2021 @ 4:19am 
What happens when online?
Tec 4 Dec, 2021 @ 2:54pm 
New version not working online for me.
Machine  [author] 23 Nov, 2021 @ 9:19pm 
Anyone interested in painting some skins, please post here.
Machine  [author] 23 Nov, 2021 @ 7:36pm 
Hi all, mod updated today.
Photo of 2016 champ, 2020 champ, Carl Edwards, Marcos Ambrose, Australian Charlie O'Brien car, the historic #24
Includes new UI graphics, so hopefully it works on new UI online server. I have been unable to get someone to test, but I am sure it's good to go. Works offline, no issues I know of.
Peedy 25 May, 2018 @ 10:09am 
Uhh..no.:steamfacepalm: