rFactor 2

rFactor 2

Classic Stockcar
21 Comments
AutoTeq 4 Sep, 2022 @ 11:34pm 
@Machine, Go ahead and add me on discord AutoTeq#2559 I might be interested in doing some work.
Machine  [author] 9 Feb, 2022 @ 1:43pm 
I am looking for Painters. I want to add the 2022 skins. I have started, but I am very slow. Also I am limited because of health and my work on tracks. Any help appreciated. I have templates to work with.
Machine  [author] 16 Jan, 2022 @ 7:57pm 
Version 1.22
Fixed issue with no cars available in server - text input error, too many tabs
Fixed issue with New Hampshire, cars were rolling too far in corners. Unfortunately, this means the ability to have a working unrestricted Daytona is not possible (technical issue)
Dann Murillo 3 Jan, 2022 @ 3:45pm 
With the update the vehicle filters are now blank on the dedicated server. Not working.
Tec 9 Dec, 2021 @ 12:05pm 
I've been running a dedicated server for my mates for over a year and all has been well. Now when I connect to the server I have problems.
I start the server with just myself and then add some AI for testing. Sometimes it will crash to a black screen just after getting to 100% loading.
If the track appears on the screen and all is OK, I start adding AI. Sometimes the game will lock up after adding 1 more car. Sometimes I can get as far as 5 or 6 cars, but it always locks up.
I've tried setting up servers and connecting with 20-30 AI using a couple of different car packs and all seems OK.
Machine  [author] 7 Dec, 2021 @ 4:19am 
What happens when online?
Tec 4 Dec, 2021 @ 2:54pm 
New version not working online for me.
Machine  [author] 23 Nov, 2021 @ 9:19pm 
Anyone interested in painting some skins, please post here.
Machine  [author] 23 Nov, 2021 @ 7:36pm 
Hi all, mod updated today.
Photo of 2016 champ, 2020 champ, Carl Edwards, Marcos Ambrose, Australian Charlie O'Brien car, the historic #24
Includes new UI graphics, so hopefully it works on new UI online server. I have been unable to get someone to test, but I am sure it's good to go. Works offline, no issues I know of.
Peedy 25 May, 2018 @ 10:09am 
Uhh..no.:steamfacepalm:
Peedy 25 May, 2018 @ 10:09am 
Mei Finn??:steamsad:
Machine  [author] 4 Feb, 2018 @ 6:45pm 
"EVERYONE ITS TIRE!" ????
Finn 31 Jan, 2018 @ 1:13pm 
EVERYONE ITS TIRE!
Ghostwalker2024 6 Jan, 2018 @ 10:03pm 
Anyone know how to get a t80 to register on the game?
Ghostwalker2024 6 Jan, 2018 @ 10:03pm 
Thanks! I have really enjoyed watching the races
Machine  [author] 31 Dec, 2017 @ 5:11pm 
Yes, this mod is a full install. Includes around 40 cars from 2016 Nascar Season. 1 skin from each driver to keep size to a minimum. Only physics changes from ISI are tyre pressures are limited to mimimum recommended by Goodyear for each track. All tracks use Kentucky downforce except Superspeedways. Enigines now blow if they get too hot for too long. (In ISI Mod they hardly ever blow) A couple of taller gear ratios for tracks like Michigan and California.
Ghostwalker2024 30 Dec, 2017 @ 1:08pm 
does the cars come with this?
Only on wheels 24 Oct, 2017 @ 6:13pm 
try to make a 2016 chase skin pack
Machine  [author] 15 Oct, 2017 @ 11:46pm 
There is a server up rotating through a heap of Ovals and Watkins Glen
Server called: NASCAR 2016 - Ovals
Currently set using fixed setups with my new setups. Most are pretty good, some only tested on short runs.
Dale Bob 18 May, 2017 @ 12:12am 
Looking forward to the 2017 Skins! Great Job!