RimWorld

RimWorld

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Star Wars - Fully Functional Lightsabers [Deprecated]
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
7.718 MB
2 May, 2017 @ 11:53pm
8 Apr, 2024 @ 3:48pm
16 Change Notes ( view )

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Star Wars - Fully Functional Lightsabers [Deprecated]

In 1 collection by Ryoma
[Deprecated] Star Wars - A RimWorld Series
7 items
Description
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. ***

Adds constructable full-SFX lightsabers that can activate, load crystals, and deflect bullets.

A16 - GitHub Branch -> https://github.com/jecrell/Star-Wars---Fully-Functional-Lightsabers/tree/A16


::::: NOTICE :::::
::::: THIS MOD NOW REQUIRES JECSTOOLS FOR A17 ::::::
Download
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=932008009

Thanks to
Jedi Master Ailan
for his direction and inspiration in the creation of this mod. Without his help and support this would have never happened.

Quick start notes:
Lightsabers can be constructed at the component assembly bench.
Crystals can be refined from rocks at the electric smelter.
Rare crystals can be found out in RimWorld for sale from merchants or at enemy bases.
Legendary crystals can be found similarly to artifacts as well as in the clutches of Star Wars faction leaders.

Reference
Lightsaber Recipe
-1x lightsaber casing
-1x lightsaber internals

Lightsaber casing
-15 plasteel
-5 components

Lightsaber internals
-25 plasteel
-15 steel
-5 components

Lightsaber crystals
https://docs.google.com/spreadsheets/d/1poiSM7jAlEvDq5fuEsSNwszlSNGmNiW42sp8G3Ujp-Q/edit?usp=sharing

Technical Details Information
Lightsabers could be the most extensive C# coded weapons available in RimWorld.
Included on a lightsaber are the following C# libraries:
  • Extra sounds Component
  • Activatable visual effect component
  • Crystal slot loadable component
  • Oversized weapon component
  • Deflection and reflection component
  • Customized lightsaber C# library

Most of these elements can be used by other modders by relocating the assemblies to their own mod folder to make their own mods using these components. So if you'd like to make a gun with different kinds of loadable ammunition, or a different sort of laser sword, now is a good time.

Special thanks to all those that support me (and help me pay the rent) on Patreon (August 2017):
Jedi Master Ailan, Shane Malley, Dakota Pohlman, Falloutmonk, Slick Liquid, Thom Black ShotgunFace, Fredric Sundberg, Dan Winn, Toss Antilles, Sarah Banks, Undead Jackel, Michin, Chelsea, Caine Detueur, Yewty Oxman, Jerod Clayton, Arty Kubin, Ashleigh Miller, infinity421, TheDayDude, Jacob Duga, Ryan Brock, Evan Hwang, Moshat, Christopher, Don Butterblume, John Boehr, George Chong Chuang Ming, Oliver White, Helpful Bot, vincent de keijzer, roxxploxx, Legless, Christopher Abel, Karol Rybak, Mathias Broxvall, Mark, Tim Stillson, Lachlan Easton, Nemuri Hime, Sera, Christian Hermansen, NiNe Bottles of Rum, Populous25, Steven James, Marcus Siraenu, Michael Lauder, meatface.

Lightsaber Developers
  • Programming by Jecrell.
  • Assets and XML by Xen.
  • Logo/Art designed by Harrison Gaushell (Website[harrisongaushell.com])
  • Spanish translation by Bub.
  • French translation by MrFootman.
  • German translation by Lauri7x3
Popular Discussions View All (9)
31
26 Apr, 2020 @ 2:41am
Lightsaber Causes massive lag
Redeye
17
29 Mar, 2020 @ 10:37pm
Activating lightsaber without drafting[solved]!
bakezq
15
18 Oct, 2020 @ 3:21pm
Lightsaber crystal and damage
Hades
801 Comments
Mlie 1 Aug @ 2:40am 
DrKurnis 21 Jul @ 5:42pm 
mega RIP. This was always a mandatory mod for my runs. Not even sure I wanna play without this mod.... o7 Ryoma
kaneeden 16 Jul @ 4:28am 
🥴🖖 live long and prosper - oh wrong series
Ryoma  [author] 14 Jul @ 9:31am 
***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. ***
Pyl 7 Jul @ 10:01am 
is it gonna be updated anytime soon? It is one of the best lightsaber mod ever existed.
Redeye 10 May @ 2:25pm 
I ahve the same problem is it because of the melee animation mod?
Kuzgun 5 Mar @ 4:22pm 
I think it's not compatible with melee animation, i experienced two beams as Dr.Peanut Butter said. Otherwise, nice mod!
Dr. Peanut Butter 13 Feb @ 3:28am 
Is it compatible with Melee Animation? My lightsaber produces two beams
NexTheGargoar 13 Jan @ 12:04am 
@Russimus Prime Theres an option in the mod options tab where you can disable the glow effects. Disable it, draft your pawn then undraft them. That should work
hitherebyethere 4 Jan @ 9:29am 
@cheecks McClapperson if this is a response to me then thanks!

But if this is a question as for why lightsabers suck its because it requires another mod called "Starwars the force" to make pawns able to wield a lightsaber skillfully