Total War: WARHAMMER

Total War: WARHAMMER

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Middenheim (GCCM) - The City of the White Wolf
   
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Tags: mod, Maps
File Size
Posted
Updated
39.922 MB
8 May, 2017 @ 2:53am
11 Aug, 2017 @ 3:50pm
5 Change Notes ( view )

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Middenheim (GCCM) - The City of the White Wolf

Description
Middenheim - Siege battle for Multiplayer and Custom battles

Lore
"Middenheim is both the capital city of the Imperial province of Middenland, and an independent city-state. Commonly known as the City of the White Wolf, Middenheim is a great fortress-city, second only in size and influence to the Empire's capital of Altdorf. The northernmost city of the Empire, it is built as a bastion against the north and the ever present threats harboured by the Drakwald Forest. The city stands upon a sheer pinnacle of rock, five hundred feet high, and is reachable only by four highways that run along colossal viaducts. Middenheim may seem invulnerable, but the rock it stands upon is riddled with ancient tunnels, Dwarfen and otherwise, that are home to things best not thought about too closely." whfb.lexicanum

The Map
The map is made to be lore freindly and is based of the picture seen showcased. this includes sewers with skaven symbols, inconic buildings and of course the great cannon of middenheim. Fyi the big cannon does huge damage, so stay clear!

The map is for multiplyer/custom battles and will be in the grand campaign custom map mod in the future. The map is a siege map, with functional walls, towers and capture points. The AI will use these accoridingly while spawning rams and sieges towers when attacking. In multiplayer, make sure that everyone has downloads the map prior to game load as the map won't auto download ingame.


Credits
The map was made by Gammel2Go, while Frodo, Muruka, Bloody hound, Sotek and Zoidberg helped out by deploying AI for siege battles, tested/polished the map, added lore buildings and packed it into a functional siege pack.

Please do use that like and upvote function!

Disclaimer: The city overlay picture and that of the cannon being loaded by a giant are not made by the people behind this map pack.

Videos
milkandcookiesTW: Chaos Warriors and Daemons of Tzeentch Siege of Middenheim
Jackie Fish: Epic Siege Of Middenheim - Amazing Custom Map Battle
81 Comments
Train27 15 Dec, 2017 @ 7:14am 
The "great cannon" didn't even work for me. Like, at all. Nor could I select it to choose the target neither would it attack anyone in its path.

Additional "bugs" or missfunctions that I've found: the attacker AI always attacks on the north gate, deploying only a few troops on the south one. However, even if they surpass the walls they never try to get the capture point, they just want to anihilate me.

The defender AI seems to get some units stuck between the small and edgy streets in town.

Best way to play this is as a 4v4 PvP since it's so big and AI doesn't really know how to adapt to this map. Also the scenery and the overall look of the map is a wonderful sight.
Perfidius.coeur.noir 30 Aug, 2017 @ 12:38pm 
This map is very nice, perfect but I don't think it work in campaign because I have only the first version of the mod of middenheim (without door and defense), It's normal ?
g.g.e 20 Aug, 2017 @ 3:52am 
in campaign ai don't really attck the final place (or just one or two units attacks this and the rest of ennemy army stay behind the gate and infinitely wait you to attack them...)at the center of the and don't attack men on the wall at certain place so you always won with full time but the map is really wonderfull
Diego_G 15 Aug, 2017 @ 7:27am 
nice map
✪ Nishiba ✪ 11 Aug, 2017 @ 3:58am 
Muruka i guess you mean Maruka
Alan 11 Aug, 2017 @ 1:21am 
Thanks guys...
𝒦.ℒ.ℬ. 10 Aug, 2017 @ 4:18am 
i like all the skaven farts..
Maruka  [author] 9 Aug, 2017 @ 10:47am 
It's included in GCCM.
DeaconFrost420Blazee'IT 9 Aug, 2017 @ 9:28am 
Does it work in the campagin
Boendal [Deutschland-spielt] 6 Aug, 2017 @ 1:19am 
One of the nicest towns I in this play one day saw. :chug::dwarfsymbol::imperialcross: