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Additional "bugs" or missfunctions that I've found: the attacker AI always attacks on the north gate, deploying only a few troops on the south one. However, even if they surpass the walls they never try to get the capture point, they just want to anihilate me.
The defender AI seems to get some units stuck between the small and edgy streets in town.
Best way to play this is as a 4v4 PvP since it's so big and AI doesn't really know how to adapt to this map. Also the scenery and the overall look of the map is a wonderful sight.