Transport Fever

Transport Fever

308 ratings
Large steel arch bridge for rivercrossings
   
Award
Favorite
Favorited
Unfavorite
Scenario: Europe
Track/Street: Bridge
File Size
Posted
Updated
5.978 MB
16 May, 2017 @ 12:03pm
17 May, 2018 @ 4:59am
5 Change Notes ( view )

Subscribe to download
Large steel arch bridge for rivercrossings

Description
This mod contains a large steel bridge modelled after the Hohenzollernbrücke in Colonge, Germany

Attention: When adding this bridge to a savegame, the type of existing bridges may change!
81 Comments
FegelStation™ 5 Feb, 2022 @ 1:08pm 
Just wanted to say thank you! I use it every game! :wololo:
Metssr 11 Jan, 2022 @ 12:11pm 
Bitte, kannst du diese schöne Brücke auch für TPF2 machen, ich vermisse ihn so sehr
coffeecat450 12 Oct, 2020 @ 1:17pm 
Please bring this back for Transport fever 2, the mod on transportfever.net doesn't work since it doesn't come as a zipped file...
FrostSpirit_HD 5 Aug, 2019 @ 1:32am 
@Vlad von Carstein Passt genau zu Köln. Es gibt das Teil am Kölner Hauptbahnhof. Diese Mod wird sicher cool.
SoftwareSimian 21 Jan, 2019 @ 7:19am 
@Kuroneko: it's not a bridge in the normal sense of the game, you can't have it build automatically when you cross a valley for example. Actually, according to the internal workings of the game it's really a train depot, and you'll find it under Rail > Depot menu. You need to set the parameters and place it where you want the bridge, then connect up the tracks afterwards.
老爸 13 Jan, 2019 @ 6:18pm 
How do I choose this type of bridge? I can't find it when I was building a bridge.
Paradinse 7 Sep, 2018 @ 7:55am 
plaese make it red please
webbie33 17 Aug, 2018 @ 5:41pm 
@EPIC|Bitch - This mod crashed my game recently due to arithmatic error with trackType set to nil. I looked into it and see a possible problem in the construction file. The script tests params.trackType, then sets local trackType variable. Fine so far, but later in the script the code uses params.trackType instead of local trackType variable. At this point, local trackType is set, while in theory params.trackType could be nil (which will crash the game).

I corrected this on a local copy and it fixed my problem. Just letting you know.
Incrediblejimmy 20 Jun, 2018 @ 6:07am 
Also wenn ich die Optionen vor dem Platzieren auf 2 Bögen stelle crashed mir das Spiel sofort mit LUA Error...
Bloodbunny 18 May, 2018 @ 2:34pm 
Thanks for the update! :)