Transport Fever

Transport Fever

Large steel arch bridge for rivercrossings
81 Comments
FegelStation™ 5 Feb, 2022 @ 1:08pm 
Just wanted to say thank you! I use it every game! :wololo:
Metssr 11 Jan, 2022 @ 12:11pm 
Bitte, kannst du diese schöne Brücke auch für TPF2 machen, ich vermisse ihn so sehr
coffeecat450 12 Oct, 2020 @ 1:17pm 
Please bring this back for Transport fever 2, the mod on transportfever.net doesn't work since it doesn't come as a zipped file...
FrostSpirit_HD 5 Aug, 2019 @ 1:32am 
@Vlad von Carstein Passt genau zu Köln. Es gibt das Teil am Kölner Hauptbahnhof. Diese Mod wird sicher cool.
SoftwareSimian 21 Jan, 2019 @ 7:19am 
@Kuroneko: it's not a bridge in the normal sense of the game, you can't have it build automatically when you cross a valley for example. Actually, according to the internal workings of the game it's really a train depot, and you'll find it under Rail > Depot menu. You need to set the parameters and place it where you want the bridge, then connect up the tracks afterwards.
老爸 13 Jan, 2019 @ 6:18pm 
How do I choose this type of bridge? I can't find it when I was building a bridge.
Paradinse 7 Sep, 2018 @ 7:55am 
plaese make it red please
webbie33 17 Aug, 2018 @ 5:41pm 
@EPIC|Bitch - This mod crashed my game recently due to arithmatic error with trackType set to nil. I looked into it and see a possible problem in the construction file. The script tests params.trackType, then sets local trackType variable. Fine so far, but later in the script the code uses params.trackType instead of local trackType variable. At this point, local trackType is set, while in theory params.trackType could be nil (which will crash the game).

I corrected this on a local copy and it fixed my problem. Just letting you know.
Incrediblejimmy 20 Jun, 2018 @ 6:07am 
Also wenn ich die Optionen vor dem Platzieren auf 2 Bögen stelle crashed mir das Spiel sofort mit LUA Error...
Bloodbunny 18 May, 2018 @ 2:34pm 
Thanks for the update! :)
Tsass 17 May, 2018 @ 8:32pm 
Thanks mate
Ska Bloodtail  [author] 17 May, 2018 @ 5:00am 
Updated, there should be no more collision errors when placing the bridge on water. Please note that the bridge has a minimum height of 2,5m over water though
Ska Bloodtail  [author] 17 May, 2018 @ 3:56am 
Sorry guys for the late answer. Since I moved to a different location i was cut off the internet for a while. I will look into the recent patch and fix all issues
Bloodbunny 10 May, 2018 @ 2:17pm 
Update please? These were awesome but are t*ts on a bull useless now
aantono 10 May, 2018 @ 8:02am 
Yeah, same problem here... after the update it is unplacable... keep getting "Collision" error on water, but places just fine on the ground.
thegametrent22 8 May, 2018 @ 4:35am 
Since the update, seems we are getting a bridge collision when it is in water, have yet to get it working on any water.
Tsass 7 May, 2018 @ 3:04pm 
Same as @Celtic Archer
Digital Flight Deck 7 May, 2018 @ 6:00am 
Gettting collisions with water when trying to place the bridge.
Tsass 22 Apr, 2018 @ 11:49pm 
@EPIC|Bitch thanks for that
jpittlack 21 Apr, 2018 @ 9:58am 
amseln
SoftwareSimian 21 Apr, 2018 @ 8:27am 
@EPIC|Bitch: there are collision issues with water in the beta patch. You'll need to change the collider parameter in the .mdl files (add local colliderutil = require "colliderutil" to the top of each) like this:

--collider = { params = { center = { 0.0, 2.5, 0.0}, halfExtents = { 0.0, 0.0, 0.0} }, type = "BOX" },
collider = colliderutil.createBox({ 0.0, 2.5, 0.0}, { 0.0, 0.0, 0.0}),

That was sufficient to fix the left/right cargo harbor mod , but there's something else still causing a collision in your bridge, perhaps you can take a look please?
Ska Bloodtail  [author] 8 Feb, 2018 @ 3:00pm 
@Tsass Common API is a mod that works silently in the background as a framework to enable other mods that would usually interfere to work with each other. Its a mod tool for other modders to use to enable specific things that wouldnt be possible otherwise. In this mod it grants access to track mods to be able to use on the bridge. Only requirement is to have common api downloaded and active
Tsass 2 Feb, 2018 @ 9:54pm 
@EPIC|Bitch What is common api? and were would i find it?
TrainswithNick 1 Feb, 2018 @ 7:48am 
I'm just curious, would you be able to make a road version of this bridge?
badwebdiver 4 Jan, 2018 @ 3:53am 
Looks a bit like Sydney Habour's! :D
riay388 2 Dec, 2017 @ 6:44pm 
EPIC|Bitch Could/Did you make a one way track also?
Th3_D4rk_Sh4d0w 23 Nov, 2017 @ 7:41am 
@EPIC|Bitch I fixed it on my own, with the help of Merk (another modder) He had the same solution. thank you for solving it tho!
Ska Bloodtail  [author] 23 Nov, 2017 @ 1:33am 
Attention for everyone who has issues with crashes. These crashes are caused by track mods altering base files that this mod uses. Thanks to eis_os there is now a workaround with common api. Please download it, activate it and you will no longer suffer crashes (hopefully)
Th3_D4rk_Sh4d0w 19 Nov, 2017 @ 5:33am 
as soon I change anything in the settings the mod crashes, which causes the game to crash...
naef20 13 Oct, 2017 @ 5:57am 
sobald ich die Brücke platzieren will, stürtz das Spiel ab.
riay388 7 Oct, 2017 @ 10:39pm 
can you make one track bridges too?
sir.franjo 22 Sep, 2017 @ 2:22am 
Ihr seid nicht bei transportfever.net oder?
Ska Bloodtail  [author] 17 Jul, 2017 @ 6:00pm 
Wenn ich mit meiner Bachelor-Arbeit durch bin, habe ich mehr Zeit. Ich habe einiges auf der Liste, was hoffentlich dann auch dieses Problem aus der Welt schafft
-Mod-Support für weitere Mod-Gleis-Typen
-Aufschüttung der Brückenrampe
-Add on einer weiteren Stahlbrücke
jpittlack 16 Jul, 2017 @ 12:18am 
AUFHOCKEN !!!!!!
jpittlack 16 Jul, 2017 @ 12:17am 
hallo
leider stürzt das spiel immer noch ab wenn ich etwas an der brücke einstellen will aber ansonsten ein toller mod gruß sepp
WhiteWolf 6 Jun, 2017 @ 8:20am 
ok danke für die Info , wenigstens schön zu lesen das sich jemand darum kümmert. kannst ja sobald du Zeit dafür hast und das Problem behoben ist bescheid geben ,aber es eilt nicht.
Ska Bloodtail  [author] 6 Jun, 2017 @ 4:19am 
@White Rebell Die Brücke sollte beidseitig verbindbar sein. Allerdings gibt es Probleme, wenn man versucht, die Brücke ebenerdig zu verbinden. Ich arbeite derzeit an einer zusätzlichen Option zur Aufschüttung einer Rampe zum Entfernen dieser Probleme. Wann ich mit diesem Projekt fertig bin, kann ich noch nicht sagen, mir fehlt momentan die Zeit dazu.
DasMatze  [author] 6 Jun, 2017 @ 3:48am 
Es ist ab 1850 verfügbar und unter den Depots zu finden.
Metssr 6 Jun, 2017 @ 3:16am 
Ich habe diese Brücke zugefügt, aber kann ihm nirgendwo finden, ist er ab einen bestimmten Jahr verfügbar?
WhiteWolf 5 Jun, 2017 @ 1:45am 
die Brücke lässt sich leider nur von einer Seite mit Gleisen verbinden fügt man sie zu einen Savegame hinzu ändern sich allerdings die vorhandenen Brücken nicht.
Ska Bloodtail  [author] 25 May, 2017 @ 4:21pm 
@Lolo test: can you provide me a screenshot of the error you get on gamecrash?
jpittlack 25 May, 2017 @ 8:42am 
Merli hanno un piumaggio chiaro e canzoni così felice
Larry Mo Bee 25 May, 2017 @ 6:19am 
This mod crashes the game :(
Ska Bloodtail  [author] 23 May, 2017 @ 11:09am 
@GDracer15 The bridge is only a dummy depot, the coding as an depot makes the bridge being upgradable, but its not an actively usable depot.
GDRacer22 23 May, 2017 @ 1:10am 
interesting i thought this was a bridge addon not a depot still looks great though! (fits the Europe side of TF very well)
FireWall 23 May, 2017 @ 12:04am 
I love this Bridge!
sammyson9 22 May, 2017 @ 5:31pm 
yay a bridge that dosent look broken
Ska Bloodtail  [author] 20 May, 2017 @ 11:00am 
hotfix online now
M4j0rfr34k 20 May, 2017 @ 6:47am 
for as far as i could tell it didnt work due to initial placement, when hovering over land it showed no problems when setting up, when hovering over water it crashes when trying to change the altitude
Ska Bloodtail  [author] 20 May, 2017 @ 6:45am 
thanks to KingErikII, i was able to adress the error and find a fix, the fixed version will be uploaded soon.