XCOM 2
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Medikit Expansion
   
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2017년 5월 20일 오후 12시 18분
2017년 6월 15일 오전 7시 38분
업데이트 노트 5개 (보기)

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Medikit Expansion

RealityMachina님의 2 모음집
RealityMachina's Mods (and the occasional other mod you should try)
아이템 65개
RealityMachina's War of the Chosen Mods
아이템 97개
설명
Adds a one-use revive charge (organic only), and a robotics-only heal (one charge) to medikits and nanomedikits.

Meant to help keep Geth and Hunter-Killer Droids from my mods alive in the field. Though I guess you could use it to help SPARKs if you want.

Revive charge will not combine with Revival Protocol: you'll have to get up close and revive someone with it. Same with the robotics-only heal.

For War of the Chosen users, go here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1749119489
댓글 20
Emily 2022년 10월 18일 오전 2시 42분 
Yep, the robo-healing ability is infinite, only uses a charge when healing/stabilising a regular soldier. Shame, this looked like a good mod but it's broken and the alternatives are WOTC-only.
SupremeMorpheus 2019년 7월 29일 오후 4시 32분 
For those concerned about this mod's age, there is an updated one by the same author here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1749119489
Side note: thanks @RealityMachina for your simple yet brilliant mods! I have no idea how many of them I have on, but it's a lot, and each one is a must-have on all my campaigns now
Haybusa 2019년 4월 30일 오후 4시 53분 
@RealityMachina Do these recent comments hold truth or it's just something on their end. I would like to use this mod for my HK Droids but I'm certain since this mod seems aged.
Dex 2018년 11월 1일 오전 9시 43분 
I can confirm that the robotic nanite heal has infinite charges despite saying it only has one.
Teridax 2018년 4월 11일 오후 3시 43분 
For me robo-heal does not consume ability charge, while stabilize and regular heal do consume robo-heal's charge (unsure whether that's intended or not).

Only other mods in my load order that have anything to do with medkits are A Better Advent and Revival Protocol Fixes.
teh1archon 2017년 9월 8일 오전 9시 16분 
WotC update please?
TROYTRON INDUSTRIES 2017년 6월 15일 오전 6시 48분 
Cheers on the fast response, but the Revive ability still isn't working after the latest update.

The AOE preview appears now, but the ability still refuses to acknowledge disoriented / panicked troops nearby and won't light up.
TROYTRON INDUSTRIES 2017년 6월 14일 오전 2시 28분 
I'd like to report that the Revive ability isn't usable for me at the moment.

The ability appears in the bar, but the Medikit AOE preview doesn't appear when I select it, and even with disoriented / stunned / unconscious XCOM soldiers nearby, it says "No targets available". Haven't tried it with a panicked troop yet. Even using TTC to put soldiers on the same tile doesn't work.

LW2 1.4, Win7, have the LW2 Field Medic and Stabilize Me! mods enabled.
Militus Immortalis 2017년 6월 13일 오전 6시 03분 
Thanks guys, I replied in the thread to not spam it up here. Any chance you can reply there too? Thanks so much! <3
=[NK]= Col. Jack O'Neil 2017년 6월 12일 오후 3시 23분 
Community + lw2 don't need to have anything edited now

Suit upgrade might not be compatible

There's a lw2 realistic armor that works, all units gain xp works

Robo integrated show me the skills (has a mcm box to be ticked in its options)