RimWorld

RimWorld

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Better Workbench Management
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
699.895 KB
30 May, 2017 @ 2:45am
11 Jul @ 4:39pm
57 Change Notes ( view )

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Better Workbench Management

Description
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod.

This mod adds some some QoL features to the workbench and bills overview screens:

* When the "Count Equipped" option is selected in bill details, adds an option to also count equipped items even when colonists are away from their home map (e.g. caravaning or raiding).

* A "Copy All" button has been added to the bills overview to copy all the bills in a workbench. The paste button will then paste all copied bills.

* When pasting bills you can "Paste Link", which links the bills back to their originals. Any changes made to a linked bill will be mirrored to all bills in the chain. Links can be made across workbenches and can be broken manually later.

* When a workbench is selected, its Bills tab will automatically open. This can be disabled in the Mod Settings menu.

* Bills using "Do until X" now have a button to add arbitrary extra products to be counted. For example, you can create a bill to produce X Simple Meals and set that bill to also count Fine and Lavish Meals in the final count.

* Bills set to resume production when stock falls to a certain level now show that level in brackets on the workbench overview.

* Button added next to each bill allowing the toggling of bill store mode between "Drop on Floor" and "Take to Best Stockpile" from the bills overview page.

* You can drag to reorder bills in a workbench's overview instead of having to use the up/down buttons. Dragging works from anywhere in a bill's background or use the drag box that has replaced the buttons.

* Navigation arrows added to bill details window to navigate between bills in that workbench.

* Ability to rename bills.

* When a single bill is copied, a "Paste Into" button appears on every other bill, in the bill details and workbench overview screen. This button will paste all compatible settings from the source bill into the target bill, except for the output product itself. For e.g., you can create a number of tailoring jobs for different items of clothing, adjust the production counts and material filters for one and paste these into all the others. Any job's settings can be pasted into another, but not all settings are compatible between all recipes; incompatible settings will not be copied.

* The Mod Options section for this mod lets you change the default store mode of new bill's to "Drop on floor" instead of "Take to best stockpile".

* Fixes inconsistency in vanilla where items without quality or hitpoints, like meals and medicine, are not counted if they are not in a stockpile.

-- Notes:
* When a bill is copied only a reference to the copied bill is made at the time. No data copy is done until you paste, so if you change the original bill before pasting, the pasted bill will have the modified data. If you delete a copied bill, it will be removed from the "clipboard" too.

* Can be added to existing save.

* You can use the mod "Everybody Gets One" if you want to set target counts based on colonist counts, or set minimum stockpile counts for ingredients: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1687566130

* Use this mod if you want the butchers table to count different meat types: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178417679

* Workbench bill limits can be removed with this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1588831229

Translation credits (GitHub usernames):
Russian by @skyarkhangel
Simplified Chinese by @mm615657
Japanese by @Proxyer
Spanish by @53N4
Korean by @LazyRichard

Source: https://github.com/Falconne/ImprovedWorkbenches/

Standalone download: https://github.com/Falconne/ImprovedWorkbenches/releases

Ludeon: https://ludeon.com/forums/index.php?topic=33083.0

You can view planned features / roadmap and known bugs here: https://github.com/Falconne/ImprovedWorkbenches/issues
Popular Discussions View All (9)
127
21 Sep, 2024 @ 8:01am
Bug Reports
falconne
6
18 Mar, 2023 @ 4:42am
Suggestion: Default ingredient radius.
Draconicrose
1
7 Aug, 2024 @ 1:13pm
something broke this mod
Fralee
1,086 Comments
IamWatro Just now 
Same problem as alexander, mod worked fine up until a yesterday's update. Only UI Elements that seem to still work is the ones interacting with Compositable Loadouts.The Copy, Paste, & Link buttons are very broken. Modlist unchanged from pre-update.
Alexander Zagirov 4 hours ago 
1.5 not working properly after the last update. Pausing linked bills only pauses the first one. Can't copy and past bill settings to another bill and so on.
lloki 6 hours ago 
"Version 1.5 and Version 1.6 of the mod don't need HugsLib anymore." - thank you for that!

@R4nD0mI3z switch to RimSort. I wasn't so sure about changing, but once I tried, I won't go back to RimPy. The only thing I'm missing is to be able to colour a mod, but it's still worth to change.
R4nD0mI3z 7 hours ago 
@ArcticHeresy
Thanks for info, I have checked and in Rimpy Database json there is a requirement, not sure if you can update this in any way, I do not see github or anything similar for database mod:

"935982361": {
"url": "https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=935982361" ,
"packageId": "falconne.bwm",
"gameVersions": [
"1.0",
"1.1",
"1.2",
"1.3",
"1.4"
],
"steamName": "Better Workbench Management",
"name": "Better Workbench Management",
"authors": "Falconne",
"dependencies": {
"818773962": [
"HugsLib",
"https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=818773962"
]
}
},

On a good note - if Hugslib gets updated to 1.6 and people will have it in load order, the issue will no longer be visible. I guess you could update description of your mod if you want, so that people using RimPy will see the info.
ArcticHeresy  [author] 8 hours ago 
@R4nDOml3z
Version 1.5 and Version 1.6 of the mod don't need HugsLib anymore.
Steam Workshop and About.xml only refer to require Harmony.
I don't know where Rimpy gets his information for the dependencies.
When you have any suggestion, what i have to change, let me know
R4nD0mI3z 9 hours ago 
Hi, Rimpy complains that this mod needs Hugslib, but it is not listed on page as dependency. I assume it is safe to launch, but maybe something else should be updated to get rid of the error? Not sure if this should be done in Rimpy DB or this mod?
The Blind One 16 hours ago 
One of the OG mandatory QoL mods.

Thank you for updating this!
falconne  [author] 17 hours ago 
Updated with fixes, thanks @ArcticHeresy!
cypriano.eduardo 9 Jul @ 8:35pm 
Is it possible to be compatible with Nice Bill Tab?²
月空 9 Jul @ 12:58pm 
Is it possible to be compatible with Nice Bill Tab?