Natural Selection 2

Natural Selection 2

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Description
Mods to mah sever
Items (31)
Eclipse Redux
Created by Char Momone
Progress has been halted. An Eclipse balance experiment -CharMomone Special thanks to SamusDroid...
ns2_Jambi
Created by xtcmen
Jambi Updated August 14, 2018...
ls_hellevator v14b
Created by Ragical
This is a Last Stand map: The marine evacuation of this base ended up with them needing to evacuate themselves. Pushed with their backs against the wall, they've retreated to the central cargo transfer elevator. Little did they know, the elevator system wa...
NS2 Lost
Created by Royal Rampage
NS2 Workshop, stop being bad please. I don't want to keep creating new mods, with the same mod ID as the previous ;_; :O It went into most recent on workshop, but still updated without making a "new" workshop item o.O --------------------------- Thought I'...
ns2_caged
Created by Flaterectomy
Mod ID: 63c559c This was a custom map, but has since been released with Natural Selection 2. Go to the official map instead!...
ns2_combi
Created by Boss
Publish ID for servers: 1c7ae717 ...
ns2_dmd_ayumi
Created by GigaKaren
Server Load Order: Ayumi Mod ID: 2231D3F9 Classic Entities Mod ID: 1c4b4a6e Ayumi is back! Originally a classic map created by the NS1 programmers, we have revived this sweet map and formatted it to include weldable vents, button activated doors, motion ac...
ns2_dmd_bast
Created by GigaKaren
Server Load Order: Bast Mod ID: 2f45270f Water Mod ID: 6bf02dd Classic Entities Mod ID: 1c4b4a6e -- Bast is back! Originally an NS map created by the developers. We have remastered this classic map for NS2. **REAL WATER PHYSICS!** Have a suggestion? Let us...
ns2_dmd_biodome
Created by GigaKaren
Mod ID: 20FE55AD **Required Mods: Classic Entities Mod DMD Version of Biodome! As usual, we are modifying our favorite maps to be more balanced and to give them a new dynamic. Changes: -NEW! removed West Route and made a new hallway. -added 2 ladders in Pl...
ns2_dmd_descent
Created by GigaKaren
Mod ID: 3183a181 DMD Version of Descent! As usual, we are modifying our favorite maps to give them a new dynamic. Changes: -added ladders to the vents in Hydroanalysis to lower gorge bile from above -added ladder to the south vent in Shipping -added ladder...
ns2_dmd_docking
Created by GigaKaren
Server Load Order: Docking Mod ID: 1fefe233 We've made some changes to Docking to give it some new gameplay! Changes: Version Credits: Rusty, WiseChoices diamondgamers.net...
ns2_dmd_eclipse
Created by GigaKaren
Mod ID: 29e3f159 DMD Version of Eclipse! As usual, we are modifying our favorite maps to give them a new dynamic. Changes: -New Starting Locations: Marine - Maintenance & Eclipse -Changed Generator Monitors -Added an RT to Power Sub -Moved RT in South Loop...
ns2_dmd_jambi
Created by GigaKaren
Mod ID: 33305de3 DMD Version of Descent! As usual, we are modifying our favorite maps to give them a new dynamic. Changes: -takes longer to get to Gravity as a Marine Have a suggestion? Let us know. We are always trying out new variations to keep NS2 inter...
ns2_dmd_mineshaft
Created by GigaKaren
Mod ID: 263c1fc6 DMD Version of Tram! As usual, we are modifying our favorite maps to give them new dynamic. Changes: -Removed Cave start -Fixed babbler exploit above Operations tech point -Removed grate from ceiling vent in Central Drilling Have a suggest...
ns2_dmd_origin
Created by GigaKaren
Mod ID: 25AC952F **Required Mods: Classic Entities Mod Origin is back! Originally a classic map created by the NS1 developers. We have revived this sweet map and formatted it to Include: weldable vents, button activated doors, motion activated doors, and b...
ns2_dmd_refinery
Created by GigaKaren
Mod ID: 20D757F2 We've made some changes to Refinery to give it some new gameplay! Changes: -NEW! added a side hallway from Transit to Smelting. -NEW! starting locations for both teams are now only Containment and Flow Control. -NEW! blocked path from Rout...
ns2_dmd_summit
Created by GigaKaren
Mod ID: 29b33209 DMD Version of Summit! As usual, we are modifying our favorite maps to be more balanced and to give them a new dynamic. Changes: -Alien only starts at Flight or Sub, and Marine only starts Data or Atrium. -Added a vent from Crevic to Cross...
ns2_dmd_tram
Created by GigaKaren
Mod ID: 27a47de1 DMD Version of Tram! As usual, we are modifying our favorite maps to give them new dynamic. Changes: -Vent from North Tunnels to South Tunnels. -Button activated trap in Warehouse. -Button activated ghost train in Hub. Have a suggestion? L...
ns2_dmd_veil
Created by |-DMD-| Rusty
ModID: 1D36AE79**Required Mods: Classic Entities Mod We've made some changes to Veil to give it some new gameplay! Changes: -Added weldable vents in NanoGrid.-Added blast door that divides NanoGrid in East/West. 3 min cooldown.-Added elevator in Cargo.-Ali...
ns2_facility
Created by Kash
Ns2_facility A relatively unknown corporation known as "Terraforming Alien Worlds" (codenamed and hereafter referred to as "TAW") set up a station on what was assumed to be an abandoned/uninhabited planet. A lack of atmosphere showed that no life could exi...
ns2_fusion
Created by PSMouse
The Kharaa have infested a fusion power facility...
ns2_nexus
Created by malpractice
ns2_nexus...
NS2_Origin
Created by pSyk
NS2_Origin - Went Official Empty MOD Remake of the popular NS1 Map Thanks to Cadaver, Author of the NS1 Map Mod ID : 3334C994...
NS2_Outer_Rim_Ark
Created by Tex
A map for NS2. Trying to save what's left, Humanity sends away ark ships in order to replannish. But the Kharras know better. On the edge of the galaxy, Marines and Kharras fight for the Ark. This is the story of the Outer Rim Ark ; TSF N-0-3 Licence : CC-...
ns2_readyrooms
Created by GigaKaren
Mod ID: 2288DA28 This is a celebration map of all the readyrooms from the most well known ns2 maps. 5 Tech Points 12 Resource Nodes Starting Locations: Alien - Biodome & Caged, Marine - Derelict & Mineshaft Changes: -added a hallway from Spark to Kodiak -n...
ns2_sde4_summerlove
Created by Flaterectomy
Mod ID: 2a33f546 Sunmmerlove by Flaterectomy is an entry for "Spark Detailing Exercise #4: Man vs. Nature". This is not a playable map, but only a small detailed scene based on concept art by Simon Stalenhag called 'We Need To Talk About Annika III'---the ...
ns2_stag
Created by Home
ns2_stag...
ns2_tactics
Created by GigaKaren
Mod ID: 2d4b4f23 Requirements: Classic Entities Mod This is just a fun map to either pracice each species or play a tactical match using button activated doors. In-game: -4 button activated doors for each team (total of 8) -5 tech points -11 resourse point...
ns2_TinCans_Station
Created by TinCan
ns2_TinCans_Station - publish id = 1c9636c4 TinCans_Station TinCan...
ns2_tvs
Created by Royal Rampage
Got bored, wanted to try out an idea..: Tram: 5th Tech Point/Somewhat Symmetrical Veil: Double Resource Node Room Summit: 5th Tech Point/Somewhat Symmetrical Hence; TVS. Double RT in the centre - Easy Alien access Tech Point in the centre - Easy Marine acc...
ns2_yana
Created by minsci
Mod ID: a0d51e0 WIP Yana station is infested by Kharaa and was abandoned. TSF is trying to appropriate this station. - 5 Tech Points - 1 Marine start (Loading) - 2 Alien starts (Armory, Living Quarters) - 10 Resource Towers https://forums.unknownworlds.com...